On 03/05/17 13:52, Rashmica Gupta wrote:
On 28/04/17 19:52, Anshuman Khandual wrote:
....
+static int check_memblock_online(struct memory_block *mem, void *arg)
+{
+    if (mem->state != MEM_ONLINE)
+        return -1;
+
+    return 0;
+}
+
+static int change_memblock_state(struct memory_block *mem, void *arg)
+{
+    unsigned long state = (unsigned long)arg;
+
+    mem->state = state;
+    return 0;
+}
+
+static bool memtrace_offline_pages(u32 nid, u64 start_pfn, u64 nr_pages)
+{
+    u64 end_pfn = start_pfn + nr_pages - 1;
+
+    if (walk_memory_range(start_pfn, end_pfn, NULL,
+        check_memblock_online))
+        return false;
+
+    walk_memory_range(start_pfn, end_pfn, (void *)MEM_GOING_OFFLINE,
+              change_memblock_state);
+
walk_memory_range() might be expensive, cant we just change the state
to MEM_GOING_OFFLINE while checking the state for MEM_ONLINE during
the first loop and bail out if any of the memblock is not in MEM_ONLINE
in the first place.

Good idea.


This is assuming that it's more likely that the state of memory will be MEM_ONLINE rather than anything else (if the state isn't MEM_ONLINE we will still have to do a second call of walk_memory_range() to revert the state of any memory blocks that we changed). Seems like a reasonable assumption to me, thoughts?



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