On Thu, Feb 22, 2018 at 01:57:07PM +0100, Linus Walleij wrote: > On Fri, Feb 9, 2018 at 1:07 PM, Jonathan Neuschäfer > <j.neuschae...@gmx.net> wrote: > > > The Nintendo Wii's chipset (called "Hollywood") has a GPIO controller > > that supports a configurable number of pins (up to 32), interrupts, and > > some special mechanisms to share the controller between the system's > > security processor (an ARM926) and the PowerPC CPU. Pin multiplexing is > > not supported. > > > > This patch adds a basic driver for this GPIO controller. Interrupt > > support will come in a later patch. > > > > This patch is based on code developed by Albert Herranz and the GameCube > > Linux Team, file arch/powerpc/platforms/embedded6xx/hlwd-gpio.c, > > available at https://github.com/DeltaResero/GC-Wii-Linux-Kernels, but > > has grown quite dissimilar. > > > > Signed-off-by: Jonathan Neuschäfer <j.neuschae...@gmx.net> > > Cc: Albert Herranz <albert_herr...@yahoo.es> > > Cc: Segher Boessenkool <seg...@kernel.crashing.org> > > <--- > > > > v3: > > - Do some style cleanups, as suggest by Andy Shevchenko > > Patch applied to the GPIO tree for v4.17 with all the review tags. > > I just folded the changelog into the commit message, for new > drivers it is sometimes useful to keep these around in > git actually. > > If any further changes are needed we can just patch on top > of this. > > It's a very pretty driver, good work!
Thanks! :-) Jonathan Neuschäfer
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