Both of these consoles use the exact same two registers, even at the
same address, but the Wii U has eight banks of 128 bytes memory while
the Wii only has one, hence the two compatible strings.

Signed-off-by: Emmanuel Gil Peyrot <linkma...@linkmauve.fr>
---
 .../devicetree/bindings/nvmem/nintendo-otp.txt     | 14 ++++++++++++++
 1 file changed, 14 insertions(+)
 create mode 100644 Documentation/devicetree/bindings/nvmem/nintendo-otp.txt

diff --git a/Documentation/devicetree/bindings/nvmem/nintendo-otp.txt 
b/Documentation/devicetree/bindings/nvmem/nintendo-otp.txt
new file mode 100644
index 000000000000..b26d705ec52d
--- /dev/null
+++ b/Documentation/devicetree/bindings/nvmem/nintendo-otp.txt
@@ -0,0 +1,14 @@
+Nintendo Wii and Wii U OTP
+
+Required Properties:
+- compatible: depending on the console this should be one of:
+       - "nintendo,hollywood-otp" for the Wii
+       - "nintendo,latte-otp" for the Wii U
+- reg: base address and size of the OTP registers
+
+
+Example:
+       otp@d8001ec {
+               compatible = "nintendo,latte-otp";
+               reg = <0x0d8001ec 0x8>;
+       };
-- 
2.31.1

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