Zhen Lei <thunder.leiz...@huawei.com> writes: > When call ps3_start_probe_thread() failed, further initialization should > be stopped and the returned error code should be propagated.
It's not clear to me that's a good change. > diff --git a/arch/powerpc/platforms/ps3/device-init.c > b/arch/powerpc/platforms/ps3/device-init.c > index e87360a0fb40..9b6d8ca8fc01 100644 > --- a/arch/powerpc/platforms/ps3/device-init.c > +++ b/arch/powerpc/platforms/ps3/device-init.c > @@ -955,6 +955,8 @@ static int __init ps3_register_devices(void) > /* ps3_repository_dump_bus_info(); */ > > result = ps3_start_probe_thread(PS3_BUS_TYPE_STORAGE); > + if (result < 0) > + return result; If you bail out here you skip: > ps3_register_vuart_devices(); Which I suspect means there will be no console output? Presumably the system won't boot if the probe thread fails, but it might at least print an oops, whereas if we return we might get nothing at all. Though I'm just guessing, I don't know this code that well. Anyway please leave this code alone unless you're willing to test your changes, or at least provide a more thorough justification for them. cheers