Once device_register() failed, we should call put_device() to
decrement reference count for cleanup. Or it could cause memory leak.

As comment of device_register() says, 'NOTE: _Never_ directly free
@dev after calling this function, even if it returned an error! Always
use put_device() to give up the reference initialized in this function
instead.'

Found by code review.

Cc: sta...@vger.kernel.org
Fixes: a3d4d6435b56 ("[POWERPC] ps3: add ps3 platform system bus support")
Signed-off-by: Ma Ke <mak...@iscas.ac.cn>
---
 arch/powerpc/platforms/ps3/system-bus.c | 3 +++
 1 file changed, 3 insertions(+)

diff --git a/arch/powerpc/platforms/ps3/system-bus.c 
b/arch/powerpc/platforms/ps3/system-bus.c
index afbaabf182d0..c477d0ee523a 100644
--- a/arch/powerpc/platforms/ps3/system-bus.c
+++ b/arch/powerpc/platforms/ps3/system-bus.c
@@ -769,6 +769,9 @@ int ps3_system_bus_device_register(struct 
ps3_system_bus_device *dev)
        pr_debug("%s:%d add %s\n", __func__, __LINE__, dev_name(&dev->core));
 
        result = device_register(&dev->core);
+       if (result)
+               put_device(&dev->core);
+
        return result;
 }
 
-- 
2.25.1


Reply via email to