On Thu 2008-11-20 17:05:56, Trent Piepho wrote:
> On Mon, 17 Nov 2008, Richard Purdie wrote:
> > On Fri, 2008-10-24 at 16:09 -0700, Trent Piepho wrote:
> >> +  if (template->keep_state)
> >> +          state = !!gpio_get_value(led_dat->gpio) ^ led_dat->active_low;
> >> +  else
> >> +          state = template->default_state;
> >>
> >>            state = of_get_property(child, "default-state", NULL);
> >>            led.default_state = state && !strcmp(state, "on");
> >> +          led.keep_state = state && !strcmp(state, "keep");
> >>
> >> +++ b/include/linux/leds.h
> >> @@ -138,7 +138,8 @@ struct gpio_led {
> >>    const char *default_trigger;
> >>    unsigned        gpio;
> >>    u8              active_low;
> >> -  u8              default_state;
> >> +  u8              default_state;  /* 0 = off, 1 = on */
> >> +  u8              keep_state; /* overrides default_state */
> >>  };
> >
> > How about something simpler here, just make default state have three
> > different values - "keep", "on" and "off"? I'm not keen on having two
> > different state variables like this.
> 
> I thought of that, but it ends up being more complex.  Instead of just
> using:
> static const struct gpio_led myled = {
>       .name = "something",
>       .keep_state = 1,
> }
> 
> You'd do something like this:
>       .default_state = LEDS_GPIO_DEFSTATE_KEEP,
> 
> Is that better?

Yes.

-- 
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(cesky, pictures) 
http://atrey.karlin.mff.cuni.cz/~pavel/picture/horses/blog.html
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