On 06/22/2009 06:56 PM, Michael Ellerman wrote: > The non-debug case in ps3/mm.c uses pr_debug(), so that the compiler > still does type checks etc. and doesn't complain about unused > variables in the non-debug case. > > However with DEBUG=n and CONFIG_DYNAMIC_DEBUG=y there's still code > generated for those pr_debugs(). > > Signed-off-by: Michael Ellerman <mich...@ellerman.id.au> > --- > arch/powerpc/platforms/ps3/mm.c | 2 +- > 1 files changed, 1 insertions(+), 1 deletions(-)
Looks good, thanks. I put it on the todo list to go through the the remaining PS3 code to check for the same. Acked-by: Geoff Levand <geoffrey.lev...@am.sony.com> _______________________________________________ Linuxppc-dev mailing list Linuxppc-dev@lists.ozlabs.org https://lists.ozlabs.org/listinfo/linuxppc-dev