Enable the flag that allows a platform to ioremap memory marked
as reserved.
This is currently needed on the Nintendo Wii video game console
due to the workaround introduced in "wii: use both mem1 and mem2 as ram".
This will no longer be needed when proper discontig memory support
for 32-bit PowerPC is added to the kernel.
Signed-off-by: Albert Herranz <albert_herr...@yahoo.es>
Acked-by: Benjamin Herrenschmidt <b...@kernel.crashing.org>
---
arch/powerpc/platforms/embedded6xx/wii.c | 3 +++
1 files changed, 3 insertions(+), 0 deletions(-)
diff --git a/arch/powerpc/platforms/embedded6xx/wii.c
b/arch/powerpc/platforms/embedded6xx/wii.c
index de0c1e3..57e5b60 100644
--- a/arch/powerpc/platforms/embedded6xx/wii.c
+++ b/arch/powerpc/platforms/embedded6xx/wii.c
@@ -97,6 +97,9 @@ void __init wii_memory_fixups(void)
/* reserve the hole */
lmb_reserve(wii_hole_start, wii_hole_size);
+
+ /* allow ioremapping the address space in the hole */
+ __allow_ioremap_reserved = 1;
}
unsigned long __init wii_mmu_mapin_mem2(unsigned long top)
--
1.6.3.3
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