On Feb 14, 2008, at 7:52 AM, Stéphane Letz wrote: 
> Version 0.70, has the same API of jackd 0.109.xx version:
> 
> - Updated API to match jack 0.109.0 version.
> - Update in usx2y.c and JackPort.cpp to match jackd 0.109.2.
> - Latest jack_lsp code from jack SVN.
> - Add jack_mp_thread_wait client example.
> - Add jack_thread_wait client example.
> - Remove checking thread in CoreAudio driver, better device state  
> change recovery strategy: the driver is stopped and restarted.
> - Move transport related methods from JackEngine to JackServer.
> - Tim Blechmann sse optimization patch for  
> JackaudioPort::MixAudioBuffer, use of Apple Accelerate framework on
> OSX.
> - Remove use of assert in JackFifo, JackMachSemaphore, and  
> JackPosixSemaphore: print an error instead.
> - Correct "server_connect": close the communication channel.
> - More robust external API.
> - Use SetAlias for port naming.
> - Use jackd midi port naming scheme.
> - Notify ports unregistration in JackEngine::ClientCloseAux.
> - Fix in JackClient::Error(): when RT thread is failing and calling  
> Shutdown, Shutdown was not desactivating the client correctly.
> 
> On OSX, version 0.70 is the first version to allows 32 or 64 bits  
> compilation. The Xcode project allows to produce 32 bits PPC/Intel or
>  
> 32/64 bits PPC/Intel binaries. The OSX bin folder contains pre- 
> compiled 32 bits and 32/64 versions or all tools: Jack server related
>  
> binaries, JackPilot and JackRouter.
> 
> Available at http://www.grame.fr/~letz/jackdmp.html
> 
> Stephane


After updating to Leopard 10.5.2 yesterday, I had a brief go at this
latest version of jackdmp. 

Works with both qsampler and qsynth (and hydrogen) simultaneously. 

I can also use jackdmp with qjackctl for making / breaking connections.
My question is : Is it still necessary to install JackOSX on top of
this ? If yes, why ? 

Thanks. E 


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