It seems that you can only define amp_veltrack once per .sfz file. And 
it's the first one defined that counts. And you can only define it in 
the first <group> in the file.

I'm making a drum sampling library, http://rytmenpinne.posterous.com/ 
look here for a small preview

This is how my .sfz begins.

//Ze drum library
//Kick =====================================
<group> volume=-6 amp_veltrack=95 key=35 loop_mode=one_shot lovel=80 
hivel=127
<region> sample=OH\kick_OH_FF_1.wav lorand=0 hirand=0.08
<region> sample=OH\kick_OH_FF_2.wav lorand=0.08 hirand=0.16
<region> sample=OH\kick_OH_FF_3.wav lorand=0.16 hirand=0.24
...

further down I also define amp_veltrack on the snares with a different 
value, but it doesn't matter if I set it to 1 or 100 it's only affected 
by the first veltrack in the kick section... And, not defining veltrack 
at all in the first group only in the snares <group> seems to put it in 
a default "100" and the amp_veltrack in snares is  completely ignored.

//snare =====================================
<group> amp_veltrack=100 key=40 loop_mode=one_shot lovel=101 hivel=127  
// snare1 /////
<region> sample=OH\snare_OH_FF_1.wav lorand=0 hirand=0.12
<region> sample=OH\snare_OH_FF_2.wav lorand=0.12 hirand=0.24
<region> sample=OH\snare_OH_FF_3.wav lorand=0.24 hirand=0.36
<region> sample=OH\snare_OH_FF_4.wav lorand=0.36 hirand=0.48
...

I'm using development version 1.0.0cvs14

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