Hi. I was wondering how hard it would be to add flac import support for
the sfz engine.

I looked into src/engines/common/SampleFile.cpp. The thing I find most
confusing there is the non-local interaction with Synthesize::GetSample
for 24 bit samples (according to a comment there). Can somebody who
understands this comment on whether or not it is tricky?

Also, would it be simpler to use sf_readf_ only, rather than
sf_read_raw for wav and sf_readf_ for others? Maybe this
little code section could be tidied up and we could get
more import formats along the way?

If I understand these issues, I could probably make a simple
patch that would add flac support (and maybe others?).

Please let me know if I am missing something here.

Thanks.
--
G. Jungman



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