On Fri, 2012-07-27 at 23:04 -0400, David Robillard wrote: > On Fri, 2012-07-20 at 16:46 +0200, Gabbe Nord wrote: > > Hello! > > > > I'm using the LV2-plugin for Linuxsampler alot with ardour (3, > > svn-version) and an issue i've been having for quite a while now is > > that it does not reload the sample-files it should correctly upon > > session startup. > > For example, the terminal displays this when loading a session: > > > > Scheduling > > '/home/zth/MUSIK/WhatProjekt/simpleBeat/plugins/401/state8/DecayBass.sfz' > > (Index=0) to be loaded in background (if not loaded yet). > > Loading sfz instrument > > ('/home/zth/MUSIK/WhatProjekt/simpleBeat/plugins/401/state8/DecayBass.sfz',0)...OK > > Caching initial samples...sfz::Engine error: Failed to load > > instrument, > > cause: > > /home/zth/MUSIK/WhatProjekt/simpleBeat/plugins/401/state8/DecayBass.wav: > > Can't get sample info: System error : No such file or directory. [...] > Long story short, SFZ (or any multi-file format) in LV2 doesn't work > across saves.
Attached is a patch to resolve this issue. LinuxSampler LV2 state is still not archivable, and multi-file .gig will still not work, but SFZ should save and restore correctly at least. It would perhaps be a good idea to move this fix lower to the SFZ engine so loading from a symbolic link path always works. Patch also available online here: http://drobilla.net/files/linuxsampler_lv2_sfz_fix.diff Cheers, -dr
Index: src/hostplugins/lv2/PluginLv2.cpp =================================================================== --- src/hostplugins/lv2/PluginLv2.cpp (revision 2359) +++ src/hostplugins/lv2/PluginLv2.cpp (working copy) @@ -18,6 +18,8 @@ * MA 02110-1301 USA * ***************************************************************************/ +#define _BSD_SOURCE 1 /* for realpath() */ + #include <algorithm> #include <cassert> #include <cstdio> @@ -118,6 +120,23 @@ dmsg(2, ("linuxsampler: Deactivate\n")); } + static String RealPath(const String& path) + { + String out = path; + char* cpath = NULL; +#ifdef _WIN32 + cpath = (char*)malloc(MAX_PATH); + GetFullPathName(path.c_str(), MAX_PATH, cpath, NULL); +#else + cpath = realpath(path.c_str(), NULL); +#endif + if (cpath) { + out = cpath; + free(cpath); + } + return out; + } + String PluginLv2::PathToState(const String& path) { if (MapPath) { char* cstr = MapPath->abstract_path(MapPath->handle, path.c_str()); @@ -131,9 +150,10 @@ String PluginLv2::PathFromState(const String& path) { if (MapPath) { char* cstr = MapPath->absolute_path(MapPath->handle, path.c_str()); - const String abstract_path(cstr); + // Resolve symbolic links so SFZ sample paths load correctly + const String absolute_path(RealPath(cstr)); free(cstr); - return abstract_path; + return absolute_path; } return path; }
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