FYI, here you can find pretty some (recent) SFZ mappings for drumkits, 
which might be nice as reference

http://www.drealm.info/sfz/AnalogueDrums/

In the Bigmono Linuxsampler sfz file I read:

======================
// Here are those off_bys - linuxsampler doesn't yet support end=-1 for 
silent regions

// closed, so off_by 2 is anything vaguely open:
<group> end=-1 ampeg_sustain=-96 volume=-48 sample=Rodgers_DynRH02.wav 
group=2
<region> key=053 hicc4=124 locc4=000
<region> lokey=056 hikey=057

// closed, so off_by 8 is anything vaguely open:
<group> end=-1 ampeg_sustain=-96 volume=-48 sample=Rodgers_DynRH02.wav 
group=8
<region> key=053 hicc4=124 locc4=000
<region> lokey=056 hikey=057

// semiOpen, so off_by 4 is anything closed:
<group> end=-1 ampeg_sustain=-96 volume=-48 sample=Rodgers_DynRH02.wav 
group=4
<region> key=053 hicc4=127 locc4=125
<region> lokey=054 hikey=055
<region> key=058

// open, so off_by 6 is anything less open:
<group> end=-1 ampeg_sustain=-96 volume=-48 sample=Rodgers_DynRH02.wav 
group=6
<region> key=053 hicc4=127 locc4=063
<region> lokey=054 hikey=056
<region> key=058
======================

I wrote Pljones about it:

PS2. I think LinuxSampler does support 'end=' now

 >> It wasn't "end=" but "end=-1" that was missing. It was in sfz.exe, 
meaning "process the region but don't play a sample at all"... It's was 
a dirty hack but very useful for mute groups. sforzando and ARIA Player 
have a much cleaner sample=*silence to mean the same thing (sfz.exe 
required a sample= reference to a file that existed, even with end=-1...).


Hth

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