Thanks for caring..I appriciate it..
On Apr 25, 2014 6:29 PM, "Nicola Pandini" <nicola.pand...@gmail.com> wrote:

> I tried with debug-level=2 several times, but the problem didn't occurs.
> To make it occurs, I had to compile linuxsampler with the following
> options:
> ./configure --enable-debug-level=2 --enable-refill-streams=2
> --enable-stream-size=320000 --enable-preload-samples=65536
> --enable-max-voices=200 --enable-max-streams=220
> I found these options here: http://www.linuxsampler.org/debian.html
> The differences between the two versions are:
> # Preload Samples: 32768 - (the latter version has 65536)
> # Streams to be refilled per Disk Thread Cycle: 4 - (the latter version
> has 2)
> # Default Maximum Disk Streams: 90 - (the latter version has 220)
> # Default Maximum Voices: 64 - (the latter version has 200)
>
> I attached a .tar.gz that contains the lscp file, and three different logs
> where you can see that the loading stops before the end.
>
>
> Il 13/04/2014 13:55, Christian Schoenebeck ha scritto:
>
>> On Sunday 13 April 2014 14:38:17 Stjepan Horvat wrote:
>>
>>> is there a way to see what did sampler recive before it has send its data
>>> for loading....?
>>>
>> Sure! Recompile the server with increased debug level:
>>
>>         ./configure --enable-debug-level=2
>>         make
>>
>> Debug level 2 like suggested, should be enough for this. Then run the
>> sampler
>> (no need to install it):
>>
>>         src/linuxsampler
>>
>> Then it should show a debug message for every LSCP command recognized by
>> the
>> LSCP server (see src/network/lscpserver.cpp).
>>
>> In the sampler's source code you see debug messages are placed like this:
>>
>>         dmsg(2,("This is some value to debug: %d\n", value));
>>
>> The number in front indicates the minimum debug level for the debug
>> message to
>> be printed to the console.
>>
>> CU
>> Christian
>>
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>
>
> --
> Nicola
>
>
>
>
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