Hi Christian and all, > On Monday, January 23, 2017 17:04:34 Christian Schoenebeck wrote: > > Index: src/engines/common/SignalUnit.cpp > > =================================================================== > > --- src/engines/common/SignalUnit.cpp (revision 3099) > > +++ src/engines/common/SignalUnit.cpp (working copy) > > @@ -25,6 +25,6 @@ > > > > namespace LinuxSampler { > > bool SignalUnit::DelayStage() { > > - return (DelayTrigger() >= pRack->GetCurrentStep()); > > + return (DelayTrigger() > pRack->GetCurrentStep()); > > } > > } // namespace LinuxSampler > > Frank, I just committed this little patch to SVN which should fix this issue > for you.
Confirmed! Tried it just now, clean playback of that kick drum sample for several minutes now. I'm happy, thank you so much! :-) > I got no response from Grigor or Andreas about this issue, so I will probably > address the other potential cases (where this misbehavior might occur as > well) > of the SFZ format in some way in the next couple days. Requires a bunch of > changes in the SFZ engine. Thanks, very much appreciated. I have not noticed any other places with similar issues, but then again my test scenario (including the .sfz files themselves) was very limited and simple until now. Greetings, Frank ------------------------------------------------------------------------------ Check out the vibrant tech community on one of the world's most engaging tech sites, SlashDot.org! http://sdm.link/slashdot _______________________________________________ Linuxsampler-devel mailing list Linuxsampler-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/linuxsampler-devel