Hi Christian and all,

> On Monday, January 23, 2017 17:04:34 Christian Schoenebeck wrote:
> > Index: src/engines/common/SignalUnit.cpp
> > ===================================================================
> > --- src/engines/common/SignalUnit.cpp       (revision 3099)
> > +++ src/engines/common/SignalUnit.cpp       (working copy)
> > @@ -25,6 +25,6 @@
> > 
> >  namespace LinuxSampler {
> >      bool SignalUnit::DelayStage() {
> > -        return (DelayTrigger() >= pRack->GetCurrentStep());
> > +        return (DelayTrigger() > pRack->GetCurrentStep());
> >      }
> >  } // namespace LinuxSampler
> 
> Frank, I just committed this little patch to SVN which should fix this issue 
> for you.

Confirmed! Tried it just now, clean playback of that kick drum sample for
several minutes now. I'm happy, thank you so much! :-)

> I got no response from Grigor or Andreas about this issue, so I will probably 
> address the other potential cases (where this misbehavior might occur as 
> well) 
> of the SFZ format in some way in the next couple days. Requires a bunch of 
> changes in the SFZ engine.

Thanks, very much appreciated. I have not noticed any other places with
similar issues, but then again my test scenario (including the .sfz files
themselves) was very limited and simple until now.

Greetings,
Frank

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