Hope this didn't come across as presumptous/demanding.. Just slightly
excited at the prospect of in-engine legato being a reality in LinuxSampler
from a design POV. Just seems really cool if it could be done and work.

On Tue, May 23, 2017 at 11:14 PM, Andrew C <countfuzzb...@gmail.com> wrote:

> So I have the Bb Clarinet long notes file mostly working out of the box.
>
> Normal sustain/staccato programs work fine.
> The X-fade instruments work fine.
> The basic No Vibrato/Vibrato keyswitch instruments work fine.
>
> *The sustain/attack mod wheel instruments need the attack attenuation
> controller set to Modwheel 1 in gigedit for the attack sample intensity via
> modwheel to work properly.
>
> *Glissando/Legato instruments (using the imidi legato rules and smartmidi
> dimensions) are very buggy/broken:
>
> The lowest note in the instrument's range is silent and just 'clicks' when
> activated.
> The adjacent C# appears to be programmed exactly the same way but sound is
> heard(see below).
> The notes above C4 or so are 'clicky' too for no apparent reason.
> When playing the notes that do work, only the initial attack and the
> sustain sample is heard, moving in a legato manner up/down the keyboard
> does not work.
>
> I'm not sure if the developers want to troubleshoot this for a single
> unique giga file?
>
> AFAICS, the imidi stuff is deprecated basically in favour of the kontakt
> scripting (which'd make a lot more sense, but would require reprogramming
> the entire legato instrument from the sample level up), but there is not
> (yet) a working proof of concept of these rules working in a gig file under
> LinuxSampler.
>
> Andrew.
>
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