Hi,

I want to port the wacom driver for the GP2X portable console. It's a dual 
core ARM9 200Mhz linux 2.4 device without X11, only framebuffer. It has USB 
host ports avaliable on a breakout board sold separately. 

Compiling the kernel module should be easy as the GP2X kernel source is 
avaliable. But as X11 is not avaliable I have to implement a way to read the 
raw /dev device node. 

My question is, how can I interface with the device node? Is there any 
document or do I have to browse through all the source code trying to get it 
myself?

Can a mouse be emulated? I mean, create a device node /dev/input/mouse that is 
a wacom emulating a ps/2 mouse. The reason I want to do this is because there 
already are applications and games that support mouse (i.e.quake, 
libSDL...and,contradicting what I said before, a kdrive-based X11 server,but 
it's not very useful,as it only has xpdf ported)  Anyway I also want a way to 
the apps to detect sension pressure, tilt...so I also have to develop a 
library for the apps to link against it.

What's the best way to do the mouse thing, as a daemon, as a library, 
or "hacking" the linuxwacom driver(what I think it's not the best solution) ?

Any ideas?

                
______________________________________________ 
LLama Gratis a cualquier PC del Mundo. 
Llamadas a fijos y móviles desde 1 céntimo por minuto. 
http://es.voice.yahoo.com


-------------------------------------------------------------------------
Take Surveys. Earn Cash. Influence the Future of IT
Join SourceForge.net's Techsay panel and you'll get the chance to share your
opinions on IT & business topics through brief surveys-and earn cash
http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV
_______________________________________________
Linuxwacom-discuss mailing list
Linuxwacom-discuss@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/linuxwacom-discuss

Reply via email to