[EMAIL PROTECTED] wrote:

> Hello Petr,
>
> Just taking a break, and saw your message...

ah, thanks very much, it's so long we've talked, I am still here, and no
plan to leave. :-)

>
> The idea of a port in REBOL is an abstraction.  It works for any
> type of serialized data, not just TCP/IP.  The console is a byte
> stream, so works well within the port model.  Ports also work for
> non-byte streams, such as a POP port.  Eventually we'll be adding
> a message port, so you can send and receive REBOL messages and they
> will queue automatically (like Amiga message ports... ah, so now
> you know why I called them ports).

Eventually? Give REBOL as much possibilities as possible :-) Btw: what's the
case with asynchronous messaging and multitasking in REBOL?

btw: you will have to introduce some "other kind" of ports to Rebol, as with
/Media we will need some event handling (mouse movement, etc.), or am I
wrong? As speaking about /Media, will it support non flickering smooth
scrolling? You know - Windows doesn't support double - buffering :-)

>  I can imagine supporting other
> network models as well, such as Netware.
>

My knowledges reaches the end here, sorry :-) I thought the issue with
Netware is IPX/SPX protocol, not just ports?

Anyway, thanks for the reply .... and ... you can make a break once a month
at least, we are glad to see you here :-)

Best Wishes,

-pekr-

>
> -Carl
>
> At 10/21/99 02:52 PM +0200, you wrote:
> >Hi,
> >
> >IIRC it was said Console uses ports too. At least, it has it's own
> >scheme, so REBOL user works with it in similar aproach as with other
> >shceme types. But it's not based on TCP/IP messaging (sockets) imho, as
> >REBOL wouldn't probably work on systems where no TCP/IP stack is
> >installed. So does REBOL use internally any other type of messaging,
> >which will be used in /Command or /Media for e.g.? Or is everything
> >going to be built upon TCP/IP or UDP only???
> >
> >Thanks,
> >
> >-pekr-
> >

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