Hi Eric
I read this post with great interest. I also have recently translated the
ludcmp, lubksb, and inverse routines from Numerical Recipes in C into REBOL.
I found the direct translations to be rather slow. I optimized lubksb for
REBOL. The ludcmp routine is written in a way that cannot be optimized, so
I rewrote it from scratch in REBOL. Generally, there is a speed-up by a
factor of 3 to 6 over a direct translation of good C code. If you are
interested in these routines, let me know. I will send them to you by
direct e-mail.
I am curious about your interest in numeric programming in REBOL. Do you
plan to translate more of NRC? Me too. Maybe we could take turns or at
least compare notres?
Seasons Greetings
Larry
----- Original Message -----
From: <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Friday, December 24, 1999 7:49 AM
Subject: [REBOL] Self modifying code Re:
>
> Rob writes:
>
> >Any thought on the matter of Object!s potentially being self modifying???
>
> This happens all the time. I don't think it's controversial, is it?
> One nice thing that objects do is allow you to use a lot of persistent
local
> variables.
>
> Here's an implementation I did of an algorithm from Numerical Recipes in
C.
> Don't ask me how the algorithm works - it's too complicated for me!
>
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