[EMAIL PROTECTED] wrote:

> >>( Hey, Bo, Carl, pekr :)
>
> >Aaaa greeeeenboy here? Well, nice. As you can see, Amiga's for e.g.
> >developing their own scripting language - SHEEP. But I can understand them
> >- REBOL could be too complex for them, as they surely need something really
> >tightly integrated with AmiVerse, while being able to script capabilities
> >of their environment ...
> >
> >As for REBOL, I believe there will be one for the Amiga too, it will not
> >just live so tight to AmiVerse because REBOL's multiplatform .....
>
> As far as I have determined, just build a socket standard and let the
> games begin. That's what I hope QNX will do. REBOL looks like a nice fit
> for the default. When other platform constituencies feel increasingly
> the same we can actually begin to enjoy some transparency, some
> pervasive comfort.
>
> New platforms, new language; should be better : }

OK, OK. I have several mail exchange with my friend (who is a fan of Arexx), and
he pointed out to me, that there could be a problem, if QNX (or other system)
doesn't provide developers with some templates for various dev. environments,
which could be #include-d into their sources. As in the other way, everyone will
try to invetn his/her own solution to the problem.

And also - if you can launch an app from arexx, there is a definitely need for
the same functionality in rebol, and it means move of shell access to free REBOL
versions (/Core, /View) ...

I don't agree that externall app call (shell execution) breaks REBOL
multiplatform capabilities in ANY way. Each script does so, as each script
creates link to some concrete environment (my machine, yours machine, my
friend's server - each have different contexts) But I believe RT will resolve
the situation in some elegant way ....

-pekr-

>
>
> <-- greenboy ---<<<

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