Hi Even, thanks for the introduction.
Hi Grégory,
I'd be interested to hear your thoughts on the usefulness MapSlicer
(previously MapTiler), whether it is still relevant, and whether there
are people checking on it.
As per email discussion below, we are currently debating this question
on the OSGeo-Live project.
http://live.osgeo.org
On 27/4/17 3:25 am, Even Rouault wrote:
Hi,
FYI, Grégory Bataille (CC'ed) has recently worked on fixing various
issues and new improvements in the gdal2tiles.py script included in
GDAL. I'm not sure how far this is from the forked version included in
mapslicer.
Even
> > So what do you suggest we do about MapSlicer? I'm wondering
whether the >
>
> project is still a good candidate for including on OSGeo-Live.
Angelos will
> probably want to answer this himself, but this is what I see: > 1.
Is the
> project still useful and used? Difficult to say. I find it useful, and I
> (very) occasionally use it, but it doesn't appear to be widely used. I
> think it's interesting because it can do things that no other open
product
> can do, so that's why it was considered important to "save" when
MapTiler
> was being withdrawn. We didn't want to lose the possibilities that it
> offers. > 2. Does the project have a community behind it? No, I wouldn't
> say so. Feel free to correct me! > 3. Do we have a point of contact
for the
> project? This email list, Angelos, me, or the github page where
issues can
> be raised:
> https://github.com/geopython/mapslicer > 4. If we do keep the project, I
> suggest we should create OpenHub metrics > for it. By all means. I don't
> know how much effort this would be to set up, but the github
repository is
> there so I guess it's straightforward. For sure the OpenHub metrics
will be
> _extremely_ sparse, because since the "rescue" I don't think much
(if any)
> development work has gone into it. If someone has ideas for how it
could be
> improved or extended then they could add them as suggestions to
github. If
> you do decide to keep it in OsGeo, it would be because it's useful
and can
> play together with the other tools in there, rather than because it's an
> actively-developed project with lots of new development. That's a
decision
> for you guys.
>
>
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