Just a note about the MultiFramedRTPSource class we're using. The
first time doGetNextFrame() is called, it starts the network read
handler. This handler continues to run, pulling packets off the
network and buffering them
This is reinventing the wheel. The operating system already buffers
incoming packets, and does so at least as efficiently as you could do
yourself in user space. (You might need to increase the OS's buffer
size, but you can do this easily (see the FAQ).)
Please don't modify the existing "MultiFramedRTPSource" code. By
doing so, you're not only wasting your time, but you won't be able to
get any support for it on this mailing list.
Ross Finlayson
Live Networks, Inc. (LIVE555.COM)
<http://www.live555.com/>
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