Just a note about the MultiFramedRTPSource class we're using. The first time doGetNextFrame() is called, it starts the network read handler. This handler continues to run, pulling packets off the network and buffering them

This is reinventing the wheel. The operating system already buffers incoming packets, and does so at least as efficiently as you could do yourself in user space. (You might need to increase the OS's buffer size, but you can do this easily (see the FAQ).)

Please don't modify the existing "MultiFramedRTPSource" code. By doing so, you're not only wasting your time, but you won't be able to get any support for it on this mailing list.


        Ross Finlayson
        Live Networks, Inc. (LIVE555.COM)
        <http://www.live555.com/>

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