> I'm trying to use live555 to stream H.264 video which is encoded by x264 and > the video source is webcam. > > I’ve tried > - Write my own FramedSource subclass based on DeviceSource > - Use my own FramedSource, H264VideoStreamFramer and > H264VideoRTPSink to stream by RTP. > - Use my own FramedSource, H264VideoStreamFramer, > MPEG2TransportStreamFromESSource and BasicUDPSink to MPEG2TS stream by UDP. > In the RTP case, it works fine.
You should continue to use H.264/RTP streaming whenever possible. It is more efficient than streaming Transport Stream data (over either RTP or UDP). Also, streaming over raw UDP (i.e., without RTP framing) is discouraged, because - without RTP - you miss out on several benefits, including support for reordering out-of-order packets, and RTCP statistics. Nonetheless... > However, in the UDP case, it got broken image by VLC player often. One thing that I would check is the size of the (Transport Stream) payload that gets delivered to your "BasicUDPSink". When streaming Transport Stream data, this *must* be a multiple of the 188-byte Transport 'packet size'. I suggest setting the (otherwise optional) "maxPayloadSize" parameter to "BasicUDPSInk::createNew()" to 1316 (== 7*188). > Therefore, I changed my video frame source from H264VideoStreamFramer to > H264VideoStreamDiscreteFramer Note that if your input device delivers discrete H.264 NAL units - i.e., one at a time, then you *must* use a "H264VideoStreamDiscreteFramer". If your input device delivers a byte stream (containing H.264 NAL units that are separated by 0x00 0x00 0x00 0x01), then you *must* use a "H264VideoStreamFramer" (not a "H264VideoStreamDiscreteFramer"). Ross Finlayson Live Networks, Inc. http://www.live555.com/
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