Hi, Guys, especially Chris - I took a run at this a couple of years back -- it's why Lively has a piano keyboard. In fact I had it in the opening screen for a few months as motivation. The most fun I had with Lively was firing it up in Java once (part of a big Java / JavaScript demo at Sun) and being able to play that keyboard through a midi synth API. So...
> >Chris Double wrote: > >... > >> Rendering MIDI data into audio (via Quicktime is the only current > >> solution there I suppose?) Can you say what you mean here? Is there a simple way to call Quicktime from JavaScript to, eg, play F sharp in an oboe timbre for 0.8 seconds? > > You can use HTML 5 audio via data URL's to generate sound and play it - > > although it's a bit of a pain doing it this way. Do you mean one data URL per note (88 of them), with no control over, eg, duration, pitch, etc? Or is there something better? >There is work being > > done on working out an HTML audio generation API. See here for some >> discussion: >> >> https://bugzilla.mozilla.org/show_bug.cgi?id=490705 >> >> If you generate the audio on the server and serve it as a WAV file then >> you can use HTML 5 audio to play it on recent Chrome, Safari, Opera and > > Firefox builds (I think all those support WAV). Can you say a bit more? Can one serve up (or otherwise obtain) one .WAV file and then use that as a timbre by ASDR techniques so you can play all 88 notes in various durations and volumes from that one file? Thanks in advance - Dan _______________________________________________ lively-kernel mailing list [email protected] http://lists.hpi.uni-potsdam.de/listinfo/lively-kernel
