OK, the most recent version goes much faster than the version accesible from the home page of the website.
And the speed of access via a local file is reasonable. Background: in a discussion of how to improve the user interface of the second life client viewer, I suggested that they use lively kernel rendered into their existing OpenGL user interface layer using WebKit, which is already part of the SL client. The challenge: someone claimed that GUIs done with a web browser were too primitive to be able to handle the Second LIfe viewer's needs, e.g., a Macintosh finder-like window with a list of nested folders and items with simple icons next tot he names. Can someone tell me how to create such a thing in LK? I'm sure its trivial, but I don't see quite how to begin. Thanks. On 2/9/11 2:58 PM, Lawson English wrote: > I realize that this is a work in progress, but the download speeds for > viewing even the simplest example page are incredibly slow. Is there any > work being done to cache at least some of the library so you don't have > to download the entire library with every page? Even the backbutton ont > eh browser seems to take about as long as the first access. This is > totally unacceptable, even as a demo. > > Also, have you compared the speed of running LK in local host vs getting > it from a remote server? I can think of plenty of places where having a > localhost webpage acting as a GUI for a regular application (e.g. MMORPG > game client) would be useful. > > Lawson > _______________________________________________ > lively-kernel mailing list > [email protected] > http://lists.hpi.uni-potsdam.de/listinfo/lively-kernel > _______________________________________________ lively-kernel mailing list [email protected] http://lists.hpi.uni-potsdam.de/listinfo/lively-kernel
