This patch looks ok as long as you don't ever intend to do remote debugging 
from a non-windows system to a windows system.

I would vote to make it so that you can have the windows platform available 
from linux or MacOSX. This would mainly involve making sure the windows 
platform builds on non-windows systems and removing the "#if defined( _WIN32 )" 
and removing the Windows checks from the CMakeLists.txt files.

Greg

On Sep 27, 2013, at 9:22 AM, Deepak Panickal <[email protected]> wrote:

> Hi,
> 
> We would like to submit our first patch which will add PlatformWindows (based 
> on the PlatformWindows plugin from the previous Windows branch with minor 
> modifications). A Windows compatible command-line driver which we'll provide 
> another patch for today depends on the presence of PlatformWindows to 
> function properly.
> 
> We have ran the test suite on Linux, and it passes succesfully.
> In developing this patch for Windows, we used Visual Studio 2013 RC as the 
> compiler.
> 
> The patch is based on trunk revision, 
> https://llvm.org/svn/llvm-project/lldb/trunk@191399
> 
> ( Additionally we also have successfully backported LLDB to build cleanly on 
> Visual Studio 2012. Would this support be of interest to anyone? )
> 
> Thanks,
> Deepak Panickal
> <PlatformWindows.patch>_______________________________________________
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