Author: zturner Date: Wed Nov 12 13:31:56 2014 New Revision: 221807 URL: http://llvm.org/viewvc/llvm-project?rev=221807&view=rev Log: [ProcessWindows] Improve support for launching processes.
This sends notifications for module load / unload to the process plugin, and also manages the state more accurately during the loading sequence. Similar work by Virgile Bello was referenced during the implementation of this patch. Differential Revision: http://reviews.llvm.org/D6224 Modified: lldb/trunk/source/Plugins/Process/Windows/DebuggerThread.cpp lldb/trunk/source/Plugins/Process/Windows/IDebugDelegate.h lldb/trunk/source/Plugins/Process/Windows/LocalDebugDelegate.cpp lldb/trunk/source/Plugins/Process/Windows/LocalDebugDelegate.h lldb/trunk/source/Plugins/Process/Windows/ProcessWindows.cpp lldb/trunk/source/Plugins/Process/Windows/ProcessWindows.h Modified: lldb/trunk/source/Plugins/Process/Windows/DebuggerThread.cpp URL: http://llvm.org/viewvc/llvm-project/lldb/trunk/source/Plugins/Process/Windows/DebuggerThread.cpp?rev=221807&r1=221806&r2=221807&view=diff ============================================================================== --- lldb/trunk/source/Plugins/Process/Windows/DebuggerThread.cpp (original) +++ lldb/trunk/source/Plugins/Process/Windows/DebuggerThread.cpp Wed Nov 12 13:31:56 2014 @@ -13,6 +13,8 @@ #include "lldb/Core/Error.h" #include "lldb/Core/Log.h" +#include "lldb/Core/ModuleSpec.h" +#include "lldb/Host/FileSpec.h" #include "lldb/Host/Predicate.h" #include "lldb/Host/ThisThread.h" #include "lldb/Host/ThreadLauncher.h" @@ -21,6 +23,7 @@ #include "lldb/Host/windows/ProcessLauncherWindows.h" #include "lldb/Target/ProcessLaunchInfo.h" +#include "llvm/ADT/STLExtras.h" #include "llvm/Support/raw_ostream.h" using namespace lldb; @@ -185,7 +188,8 @@ DebuggerThread::HandleCreateProcessEvent ((HostThreadWindows &)m_main_thread.GetNativeThread()).SetOwnsHandle(false); m_image_file = info.hFile; - m_debug_delegate->OnDebuggerConnected(); + lldb::addr_t load_addr = reinterpret_cast<lldb::addr_t>(info.lpBaseOfImage); + m_debug_delegate->OnDebuggerConnected(load_addr); return DBG_CONTINUE; } @@ -211,7 +215,33 @@ DebuggerThread::HandleExitProcessEvent(c DWORD DebuggerThread::HandleLoadDllEvent(const LOAD_DLL_DEBUG_INFO &info, DWORD thread_id) { - // Windows does not automatically close info.hFile when the DLL is unloaded. + if (info.hFile == nullptr) + { + // Not sure what this is, so just ignore it. + return DBG_CONTINUE; + } + + std::vector<char> buffer(1); + DWORD required_size = GetFinalPathNameByHandle(info.hFile, &buffer[0], 0, VOLUME_NAME_DOS); + if (required_size > 0) + { + buffer.resize(required_size + 1); + required_size = GetFinalPathNameByHandle(info.hFile, &buffer[0], required_size + 1, VOLUME_NAME_DOS); + llvm::StringRef path_str(&buffer[0]); + const char *path = path_str.data(); + if (path_str.startswith("\\\\?\\")) + path += 4; + + FileSpec file_spec(path, false); + ModuleSpec module_spec(file_spec); + lldb::addr_t load_addr = reinterpret_cast<lldb::addr_t>(info.lpBaseOfDll); + m_debug_delegate->OnLoadDll(module_spec, load_addr); + } + else + { + // An unknown error occurred getting the path name. + } + // Windows does not automatically close info.hFile, so we need to do it. ::CloseHandle(info.hFile); return DBG_CONTINUE; } @@ -219,6 +249,7 @@ DebuggerThread::HandleLoadDllEvent(const DWORD DebuggerThread::HandleUnloadDllEvent(const UNLOAD_DLL_DEBUG_INFO &info, DWORD thread_id) { + m_debug_delegate->OnUnloadDll(reinterpret_cast<lldb::addr_t>(info.lpBaseOfDll)); return DBG_CONTINUE; } Modified: lldb/trunk/source/Plugins/Process/Windows/IDebugDelegate.h URL: http://llvm.org/viewvc/llvm-project/lldb/trunk/source/Plugins/Process/Windows/IDebugDelegate.h?rev=221807&r1=221806&r2=221807&view=diff ============================================================================== --- lldb/trunk/source/Plugins/Process/Windows/IDebugDelegate.h (original) +++ lldb/trunk/source/Plugins/Process/Windows/IDebugDelegate.h Wed Nov 12 13:31:56 2014 @@ -11,6 +11,8 @@ #define liblldb_Plugins_Process_Windows_IDebugDelegate_H_ #include "ForwardDecl.h" +#include "lldb/lldb-forward.h" +#include "lldb/lldb-types.h" #include <string> namespace lldb_private @@ -30,12 +32,12 @@ class IDebugDelegate virtual ~IDebugDelegate() {} virtual void OnExitProcess(uint32_t exit_code) = 0; - virtual void OnDebuggerConnected() = 0; + virtual void OnDebuggerConnected(lldb::addr_t image_base) = 0; virtual ExceptionResult OnDebugException(bool first_chance, const ExceptionRecord &record) = 0; virtual void OnCreateThread(const HostThread &thread) = 0; virtual void OnExitThread(const HostThread &thread) = 0; - virtual void OnLoadDll() = 0; - virtual void OnUnloadDll() = 0; + virtual void OnLoadDll(const ModuleSpec &module_spec, lldb::addr_t module_addr) = 0; + virtual void OnUnloadDll(lldb::addr_t module_addr) = 0; virtual void OnDebugString(const std::string &string) = 0; virtual void OnDebuggerError(const Error &error, uint32_t type) = 0; }; Modified: lldb/trunk/source/Plugins/Process/Windows/LocalDebugDelegate.cpp URL: http://llvm.org/viewvc/llvm-project/lldb/trunk/source/Plugins/Process/Windows/LocalDebugDelegate.cpp?rev=221807&r1=221806&r2=221807&view=diff ============================================================================== --- lldb/trunk/source/Plugins/Process/Windows/LocalDebugDelegate.cpp (original) +++ lldb/trunk/source/Plugins/Process/Windows/LocalDebugDelegate.cpp Wed Nov 12 13:31:56 2014 @@ -25,9 +25,9 @@ LocalDebugDelegate::OnExitProcess(uint32 } void -LocalDebugDelegate::OnDebuggerConnected() +LocalDebugDelegate::OnDebuggerConnected(lldb::addr_t image_base) { - ((ProcessWindows &)*m_process).OnDebuggerConnected(); + ((ProcessWindows &)*m_process).OnDebuggerConnected(image_base); } ExceptionResult @@ -49,15 +49,15 @@ LocalDebugDelegate::OnExitThread(const H } void -LocalDebugDelegate::OnLoadDll() +LocalDebugDelegate::OnLoadDll(const lldb_private::ModuleSpec &module_spec, lldb::addr_t module_addr) { - ((ProcessWindows &)*m_process).OnLoadDll(); + ((ProcessWindows &)*m_process).OnLoadDll(module_spec, module_addr); } void -LocalDebugDelegate::OnUnloadDll() +LocalDebugDelegate::OnUnloadDll(lldb::addr_t module_addr) { - ((ProcessWindows &)*m_process).OnUnloadDll(); + ((ProcessWindows &)*m_process).OnUnloadDll(module_addr); } void Modified: lldb/trunk/source/Plugins/Process/Windows/LocalDebugDelegate.h URL: http://llvm.org/viewvc/llvm-project/lldb/trunk/source/Plugins/Process/Windows/LocalDebugDelegate.h?rev=221807&r1=221806&r2=221807&view=diff ============================================================================== --- lldb/trunk/source/Plugins/Process/Windows/LocalDebugDelegate.h (original) +++ lldb/trunk/source/Plugins/Process/Windows/LocalDebugDelegate.h Wed Nov 12 13:31:56 2014 @@ -43,12 +43,12 @@ class LocalDebugDelegate : public IDebug explicit LocalDebugDelegate::LocalDebugDelegate(lldb::ProcessSP process); virtual void OnExitProcess(uint32_t exit_code) override; - virtual void OnDebuggerConnected() override; + virtual void OnDebuggerConnected(lldb::addr_t image_base) override; virtual ExceptionResult OnDebugException(bool first_chance, const ExceptionRecord &record) override; virtual void OnCreateThread(const HostThread &thread) override; virtual void OnExitThread(const HostThread &thread) override; - virtual void OnLoadDll() override; - virtual void OnUnloadDll() override; + virtual void OnLoadDll(const lldb_private::ModuleSpec &module_spec, lldb::addr_t module_addr) override; + virtual void OnUnloadDll(lldb::addr_t module_addr) override; virtual void OnDebugString(const std::string &message) override; virtual void OnDebuggerError(const Error &error, uint32_t type) override; Modified: lldb/trunk/source/Plugins/Process/Windows/ProcessWindows.cpp URL: http://llvm.org/viewvc/llvm-project/lldb/trunk/source/Plugins/Process/Windows/ProcessWindows.cpp?rev=221807&r1=221806&r2=221807&view=diff ============================================================================== --- lldb/trunk/source/Plugins/Process/Windows/ProcessWindows.cpp (original) +++ lldb/trunk/source/Plugins/Process/Windows/ProcessWindows.cpp Wed Nov 12 13:31:56 2014 @@ -42,15 +42,22 @@ namespace lldb_private class ProcessWindowsData { public: - ProcessWindowsData() - : m_launched_event(nullptr) + ProcessWindowsData(const ProcessLaunchInfo &launch_info) + : m_initial_stop_event(nullptr) + , m_launch_info(launch_info) + , m_initial_stop_received(false) { - m_launched_event = ::CreateEvent(nullptr, TRUE, FALSE, nullptr); + m_initial_stop_event = ::CreateEvent(nullptr, TRUE, FALSE, nullptr); } - ~ProcessWindowsData() { ::CloseHandle(m_launched_event); } + ~ProcessWindowsData() { ::CloseHandle(m_initial_stop_event); } - HANDLE m_launched_event; + ProcessLaunchInfo m_launch_info; + std::shared_ptr<lldb_private::ExceptionRecord> m_active_exception; + lldb_private::Error m_launch_error; + lldb_private::DebuggerThreadSP m_debugger; + HANDLE m_initial_stop_event; + bool m_initial_stop_received; }; } //------------------------------------------------------------------------------ @@ -81,7 +88,6 @@ ProcessWindows::Initialize() ProcessWindows::ProcessWindows(Target &target, Listener &listener) : lldb_private::Process(target, listener) - , m_data_up(new ProcessWindowsData()) { } @@ -120,28 +126,36 @@ ProcessWindows::DoLaunch(Module *exe_mod ProcessLaunchInfo &launch_info) { Error result; - HostProcess process; + if (!launch_info.GetFlags().Test(eLaunchFlagDebug)) + { + result.SetErrorString("ProcessWindows can only be used to launch processes for debugging."); + return result; + } + + m_session_data.reset(new ProcessWindowsData(launch_info)); + SetPrivateState(eStateLaunching); - if (launch_info.GetFlags().Test(eLaunchFlagDebug)) + DebugDelegateSP delegate(new LocalDebugDelegate(shared_from_this())); + m_session_data->m_debugger.reset(new DebuggerThread(delegate)); + DebuggerThreadSP debugger = m_session_data->m_debugger; + + // Kick off the DebugLaunch asynchronously and wait for it to complete. + result = debugger->DebugLaunch(launch_info); + + HostProcess process; + if (result.Success()) { - DebugDelegateSP delegate(new LocalDebugDelegate(shared_from_this())); - m_debugger.reset(new DebuggerThread(delegate)); - // Kick off the DebugLaunch asynchronously and wait for it to complete. - result = m_debugger->DebugLaunch(launch_info); - if (result.Success()) - { - if (::WaitForSingleObject(m_data_up->m_launched_event, INFINITE) == WAIT_OBJECT_0) - process = m_debugger->GetProcess(); - else - result.SetError(::GetLastError(), eErrorTypeWin32); - } + if (::WaitForSingleObject(m_session_data->m_initial_stop_event, INFINITE) == WAIT_OBJECT_0) + process = debugger->GetProcess(); + else + result.SetError(::GetLastError(), eErrorTypeWin32); } - else - return Host::LaunchProcess(launch_info); if (!result.Success()) return result; + // We've hit the initial stop. The private state should already be set to stopped as a result + // of encountering the breakpoint exception. launch_info.SetProcessID(process.GetProcessId()); SetID(process.GetProcessId()); @@ -152,11 +166,17 @@ Error ProcessWindows::DoResume() { Error error; - if (!m_active_exception) - return error; + if (GetPrivateState() == eStateStopped) + { + if (m_session_data->m_active_exception) + { + // Resume the process and continue processing debug events. + m_session_data->m_active_exception.reset(); + m_session_data->m_debugger->ContinueAsyncException(ExceptionResult::Handled); + } - m_debugger->ContinueAsyncException(ExceptionResult::Handled); - SetPrivateState(eStateRunning); + SetPrivateState(eStateRunning); + } return error; } @@ -197,7 +217,6 @@ Error ProcessWindows::DoDetach(bool keep_stopped) { Error error; - error.SetErrorString("Detaching from processes is not currently supported on Windows."); return error; } @@ -205,7 +224,11 @@ Error ProcessWindows::DoDestroy() { Error error; - error.SetErrorString("Destroying processes is not currently supported on Windows."); + if (GetPrivateState() != eStateExited && GetPrivateState() != eStateDetached) + { + DebugActiveProcessStop(m_session_data->m_debugger->GetProcess().GetProcessId()); + SetPrivateState(eStateExited); + } return error; } @@ -217,7 +240,18 @@ ProcessWindows::RefreshStateAfterStop() bool ProcessWindows::IsAlive() { - return false; + StateType state = GetPrivateState(); + switch (state) + { + case eStateCrashed: + case eStateDetached: + case eStateUnloaded: + case eStateExited: + case eStateInvalid: + return false; + default: + return true; + } } size_t @@ -250,23 +284,55 @@ ProcessWindows::OnExitProcess(uint32_t e } void -ProcessWindows::OnDebuggerConnected() +ProcessWindows::OnDebuggerConnected(lldb::addr_t image_base) { - ::SetEvent(m_data_up->m_launched_event); + ModuleSP module = GetTarget().GetExecutableModule(); + bool load_addr_changed; + module->SetLoadAddress(GetTarget(), image_base, false, load_addr_changed); } ExceptionResult ProcessWindows::OnDebugException(bool first_chance, const ExceptionRecord &record) { - ExceptionResult result = ExceptionResult::Handled; - m_active_exception.reset(new ExceptionRecord(record)); + ExceptionResult result = ExceptionResult::NotHandled; + m_session_data->m_active_exception.reset(new ExceptionRecord(record)); switch (record.GetExceptionCode()) { case EXCEPTION_BREAKPOINT: - SetPrivateState(eStateStopped); + // Handle breakpoints at the first chance. result = ExceptionResult::WillHandle; + + if (!m_session_data->m_initial_stop_received) + { + m_session_data->m_initial_stop_received = true; + ::SetEvent(m_session_data->m_initial_stop_event); + } break; + default: + // For non-breakpoints, give the application a chance to handle the exception first. + if (first_chance) + result = ExceptionResult::NotHandled; + else + result = ExceptionResult::WillHandle; } + + if (!first_chance) + { + // Any second chance exception is an application crash by definition. + SetPrivateState(eStateCrashed); + } + else if (result == ExceptionResult::WillHandle) + { + // For first chance exceptions that we can handle, the process is stopped so the user + // can inspect / manipulate the state of the process in the debugger. + SetPrivateState(eStateStopped); + } + else + { + // For first chance exceptions that we either eat or send back to the application, don't + // modify the state of the application. + } + return result; } @@ -281,13 +347,21 @@ ProcessWindows::OnExitThread(const HostT } void -ProcessWindows::OnLoadDll() +ProcessWindows::OnLoadDll(const ModuleSpec &module_spec, lldb::addr_t module_addr) { + // Confusingly, there is no Target::AddSharedModule. Instead, calling GetSharedModule() with + // a new module will add it to the module list and return a corresponding ModuleSP. + Error error; + ModuleSP module = GetTarget().GetSharedModule(module_spec, &error); + bool load_addr_changed = false; + module->SetLoadAddress(GetTarget(), module_addr, false, load_addr_changed); } void -ProcessWindows::OnUnloadDll() +ProcessWindows::OnUnloadDll(lldb::addr_t module_addr) { + // TODO: Figure out how to get the ModuleSP loaded at the specified address and remove + // it from the target's module list. } void @@ -298,16 +372,15 @@ ProcessWindows::OnDebugString(const std: void ProcessWindows::OnDebuggerError(const Error &error, uint32_t type) { - DWORD result = ::WaitForSingleObject(m_data_up->m_launched_event, 0); - if (result == WAIT_TIMEOUT) + if (!m_session_data->m_initial_stop_received) { // If we haven't actually launched the process yet, this was an error // launching the process. Set the internal error and signal. - m_launch_error = error; - ::SetEvent(m_data_up->m_launched_event); + m_session_data->m_launch_error = error; + ::SetEvent(m_session_data->m_initial_stop_event); return; } - // This happened while debugging. - // TODO: Implement this. + // This happened while debugging. Do we shutdown the debugging session, try to continue, + // or do something else? } Modified: lldb/trunk/source/Plugins/Process/Windows/ProcessWindows.h URL: http://llvm.org/viewvc/llvm-project/lldb/trunk/source/Plugins/Process/Windows/ProcessWindows.h?rev=221807&r1=221806&r2=221807&view=diff ============================================================================== --- lldb/trunk/source/Plugins/Process/Windows/ProcessWindows.h (original) +++ lldb/trunk/source/Plugins/Process/Windows/ProcessWindows.h Wed Nov 12 13:31:56 2014 @@ -20,6 +20,7 @@ // Other libraries and framework includes #include "ForwardDecl.h" #include "IDebugDelegate.h" +#include "lldb/lldb-forward.h" #include "lldb/Core/Error.h" #include "lldb/Host/HostThread.h" #include "lldb/Target/Process.h" @@ -28,7 +29,6 @@ class ProcessMonitor; namespace lldb_private { -class HostProcess; class ProcessWindowsData; } @@ -116,20 +116,18 @@ public: // IDebugDelegate overrides. virtual void OnExitProcess(uint32_t exit_code) override; - virtual void OnDebuggerConnected() override; + virtual void OnDebuggerConnected(lldb::addr_t image_base) override; virtual ExceptionResult OnDebugException(bool first_chance, const lldb_private::ExceptionRecord &record) override; virtual void OnCreateThread(const lldb_private::HostThread &thread) override; virtual void OnExitThread(const lldb_private::HostThread &thread) override; - virtual void OnLoadDll() override; - virtual void OnUnloadDll() override; + virtual void OnLoadDll(const lldb_private::ModuleSpec &module_spec, lldb::addr_t module_addr) override; + virtual void OnUnloadDll(lldb::addr_t module_addr) override; virtual void OnDebugString(const std::string &string) override; virtual void OnDebuggerError(const lldb_private::Error &error, uint32_t type) override; private: - std::shared_ptr<lldb_private::ExceptionRecord> m_active_exception; - std::unique_ptr<lldb_private::ProcessWindowsData> m_data_up; - lldb_private::Error m_launch_error; - lldb_private::DebuggerThreadSP m_debugger; + // Data for the active debugging session. + std::unique_ptr<lldb_private::ProcessWindowsData> m_session_data; }; #endif // liblldb_Plugins_Process_Windows_ProcessWindows_H_ _______________________________________________ lldb-commits mailing list [email protected] http://lists.cs.uiuc.edu/mailman/listinfo/lldb-commits
