================ @@ -77,16 +77,19 @@ ProgressEvent::Create(uint64_t progress_id, std::optional<StringRef> message, if (event.GetEventType() == progressStart && event.GetEventName().empty()) return std::nullopt; - if (prev_event && prev_event->EqualsForIDE(event)) + if (prev_event && prev_event->EqualsForIDE(event, total)) return std::nullopt; return event; } -bool ProgressEvent::EqualsForIDE(const ProgressEvent &other) const { +bool ProgressEvent::EqualsForIDE(const ProgressEvent &other, uint64_t total) const { return m_progress_id == other.m_progress_id && - m_event_type == other.m_event_type && - m_percentage == other.m_percentage; + m_event_type == other.m_event_type && + // If we check the percentage of a non-deterministic event ---------------- ashgti wrote:
I think that should be fine though, right? Unless the message or progress % changes then we shouldn't need to send an update (see https://microsoft.github.io/debug-adapter-protocol/specification#Events_ProgressUpdate). If this is to update the message, should we add `m_message` to the Equals check? https://github.com/llvm/llvm-project/pull/140162 _______________________________________________ lldb-commits mailing list lldb-commits@lists.llvm.org https://lists.llvm.org/cgi-bin/mailman/listinfo/lldb-commits