adrian-prantl wrote:

This would really only make sense on Windows. On macOS, debug info is not 
processed by the linker at all; the only thing the linker does is create a 
table of contents (the debug map) associating each function symbol with an 
object file (which is where the debug info lives). On ELF platforms, you should 
build LLVM with -gsplit-dwarf, which has many of the same advantages in terms 
of link time.

https://github.com/llvm/llvm-project/pull/203274
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