No worries! Do you want me to assign a PR/radar to you?

Thanks!

--
Davide

On Thu, Dec 21, 2017 at 5:41 PM, Jason Molenda <ja...@molenda.com> wrote:
> Yeah I need to see if I can write a unit test instantiating the platform and 
> changing the values that HostInfo::GetLLDBPath returns to synthetic values, 
> but I haven’t had time to look at that yet.
>
>> On Dec 21, 2017, at 7:01 AM, Davide Italiano via lldb-commits 
>> <lldb-commits@lists.llvm.org> wrote:
>>
>> Jason, any chance we can write a test case for this?
>>
>> --
>> Davide
>>
>>> On Mon, Dec 11, 2017 at 12:52 AM, Davide Italiano <dccitali...@gmail.com> 
>>> wrote:
>>> Testcase?
>>>
>>> On Fri, Dec 8, 2017 at 7:06 PM, Jason Molenda via lldb-commits
>>> <lldb-commits@lists.llvm.org> wrote:
>>>> Author: jmolenda
>>>> Date: Fri Dec  8 19:06:19 2017
>>>> New Revision: 320240
>>>>
>>>> URL: http://llvm.org/viewvc/llvm-project?rev=320240&view=rev
>>>> Log:
>>>> Update PlatformDarwin::GetDeveloperDir to handle the two
>>>> most common cases where the Xcode.app bundle puts lldb -
>>>> either as a default part of the bundle, or in a toolchain
>>>> subdirectory, so the platform subclasses can find files
>>>> relative to this directory.
>>>>
>>>> Dropped support for handling the case where the lldb
>>>> framework was in /Library/PrivateFrameworks.  I think
>>>> this was intended to handle the case where lldb is installed
>>>> in / (outside the Xcode.app bundle) - but in that case, we
>>>> can look in the raw directory file paths to find anything.
>>>>
>>>> <rdar://problem/35285622>
>>>>
>>>> Modified:
>>>>    lldb/trunk/source/Plugins/Platform/MacOSX/PlatformDarwin.cpp
>>>>
>>>> Modified: lldb/trunk/source/Plugins/Platform/MacOSX/PlatformDarwin.cpp
>>>> URL: 
>>>> http://llvm.org/viewvc/llvm-project/lldb/trunk/source/Plugins/Platform/MacOSX/PlatformDarwin.cpp?rev=320240&r1=320239&r2=320240&view=diff
>>>> ==============================================================================
>>>> --- lldb/trunk/source/Plugins/Platform/MacOSX/PlatformDarwin.cpp (original)
>>>> +++ lldb/trunk/source/Plugins/Platform/MacOSX/PlatformDarwin.cpp Fri Dec  
>>>> 8 19:06:19 2017
>>>> @@ -1132,28 +1132,33 @@ bool PlatformDarwin::ARMGetSupportedArch
>>>>   return false;
>>>> }
>>>>
>>>> +// Return a directory path like /Applications/Xcode.app/Contents/Developer
>>>> const char *PlatformDarwin::GetDeveloperDirectory() {
>>>>   std::lock_guard<std::mutex> guard(m_mutex);
>>>>   if (m_developer_directory.empty()) {
>>>>     bool developer_dir_path_valid = false;
>>>>     char developer_dir_path[PATH_MAX];
>>>>     FileSpec temp_file_spec;
>>>> +
>>>> +    // Get the lldb framework's file path, and if it exists, truncate some
>>>> +    // components to only the developer directory path.
>>>>     if (HostInfo::GetLLDBPath(ePathTypeLLDBShlibDir, temp_file_spec)) {
>>>>       if (temp_file_spec.GetPath(developer_dir_path,
>>>>                                  sizeof(developer_dir_path))) {
>>>> +        // e.g. 
>>>> /Applications/Xcode.app/Contents/SharedFrameworks/LLDB.framework
>>>>         char *shared_frameworks =
>>>>             strstr(developer_dir_path, "/SharedFrameworks/LLDB.framework");
>>>>         if (shared_frameworks) {
>>>> -          ::snprintf(shared_frameworks,
>>>> -                     sizeof(developer_dir_path) -
>>>> -                         (shared_frameworks - developer_dir_path),
>>>> -                     "/Developer");
>>>> +          shared_frameworks[0] = '\0';  // truncate developer_dir_path at 
>>>> this point
>>>> +          strncat (developer_dir_path, "/Developer", sizeof 
>>>> (developer_dir_path) - 1); // add /Developer on
>>>>           developer_dir_path_valid = true;
>>>>         } else {
>>>> -          char *lib_priv_frameworks = strstr(
>>>> -              developer_dir_path, 
>>>> "/Library/PrivateFrameworks/LLDB.framework");
>>>> -          if (lib_priv_frameworks) {
>>>> -            *lib_priv_frameworks = '\0';
>>>> +          // e.g. 
>>>> /Applications/Xcode.app/Contents/Developer/Toolchains/iOS11.2.xctoolchain/System/Library/PrivateFrameworks/LLDB.framework
>>>> +          char *developer_toolchains =
>>>> +            strstr(developer_dir_path, "/Contents/Developer/Toolchains/");
>>>> +          if (developer_toolchains) {
>>>> +            developer_toolchains += sizeof ("/Contents/Developer") - 1;
>>>> +            developer_toolchains[0] = '\0'; // truncate 
>>>> developer_dir_path at this point
>>>>             developer_dir_path_valid = true;
>>>>           }
>>>>         }
>>>>
>>>>
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