> Hi Enrico,
> 
> I downloaded the latest lldb version from svn (117) and now evereything works 
> as expected:
> 

Glad to hear :)

> (lldb) type summary add --python-function wstring.wstring_summary 
> "std::wstring"
> (lldb) frame variable aWideString
> (std::wstring) aWideString = HELLO WORLD!!!
> 
> When using vectors of std::wstring I had to register the complete template 
> name of std::wstring, but than it worked perfectly.
> 

It is a known scenario that depends on the debug info being emitted by the 
compiler. You are doing the right thing.
For std::string, we have a few workarounds in place so that users always see 
their strings no matter whether the long or short typename is used. For 
std::wstring we do not provide anything out-of-the-box, so you need to set 
things up this way yourself.

> (lldb) type summary add --python-function wstring.wstring_summary 
> "std::basic_string<int, class std::char_traits<int>, class 
> std::allocator<int> >"
> (lldb) frame variable aWideStringVector
> (vector<std::basic_string<wchar_t>, std::allocator<std::basic_string<wchar_t> 
> > >) aWideStringVector = {
>  [0] = Filter/EQ
>  [1] = Lowpass Filter
>  [2] = Wah Wah
>  [3] = Pitch Shift
>  [4] = Highpass Filter
>  [5] = Bandpass Filter
>  [6] = Combination
>  [7] = Notch Filter
>  [8] = Auto Filter
>  [9] = Distortion
> }
> 
> Now I have two questions:
> - Can I replace the "official" lldb with the one I build, so that I can use 
> it within Xcode?

Most probably it will not work, and Apple does not support it.

> - Is there a possibility to always load the type summary for wstring?
> 

Yes. You can have a .lldbinit file in your home folder and LLDB will load 
commands from that file whenever it is launched.
An example is here: 
http://llvm.org/svn/llvm-project/lldb/trunk/examples/customization/pwd-cd-and-system/.lldbinit

> thanks,
> Nino
> 

- Enrico Granata
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