> Hi Enrico,
>
> I downloaded the latest lldb version from svn (117) and now evereything works
> as expected:
>
Glad to hear :)
> (lldb) type summary add --python-function wstring.wstring_summary
> "std::wstring"
> (lldb) frame variable aWideString
> (std::wstring) aWideString = HELLO WORLD!!!
>
> When using vectors of std::wstring I had to register the complete template
> name of std::wstring, but than it worked perfectly.
>
It is a known scenario that depends on the debug info being emitted by the
compiler. You are doing the right thing.
For std::string, we have a few workarounds in place so that users always see
their strings no matter whether the long or short typename is used. For
std::wstring we do not provide anything out-of-the-box, so you need to set
things up this way yourself.
> (lldb) type summary add --python-function wstring.wstring_summary
> "std::basic_string<int, class std::char_traits<int>, class
> std::allocator<int> >"
> (lldb) frame variable aWideStringVector
> (vector<std::basic_string<wchar_t>, std::allocator<std::basic_string<wchar_t>
> > >) aWideStringVector = {
> [0] = Filter/EQ
> [1] = Lowpass Filter
> [2] = Wah Wah
> [3] = Pitch Shift
> [4] = Highpass Filter
> [5] = Bandpass Filter
> [6] = Combination
> [7] = Notch Filter
> [8] = Auto Filter
> [9] = Distortion
> }
>
> Now I have two questions:
> - Can I replace the "official" lldb with the one I build, so that I can use
> it within Xcode?
Most probably it will not work, and Apple does not support it.
> - Is there a possibility to always load the type summary for wstring?
>
Yes. You can have a .lldbinit file in your home folder and LLDB will load
commands from that file whenever it is launched.
An example is here:
http://llvm.org/svn/llvm-project/lldb/trunk/examples/customization/pwd-cd-and-system/.lldbinit
> thanks,
> Nino
>
- Enrico Granata_______________________________________________
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