Actually, I'm developing on OS X, and I have a far greater knowledge of the OS 
X internals than the linux one, so I'd rather work on a Mach process (based on 
the existing debugserver)

But anyway, I think there is a lot of work that is platform independent, as the 
dependents parts are already in the existing Processes plugins.

Once we got a first implementation, porting the OS specifics parts from the 
existing code should be straightforward.


Le 2 déc. 2013 à 17:48, Greg Clayton <[email protected]> a écrit :

> None to my currently knowledge.
> 
> It would be great if you can implement a linux version (I am assuming you 
> want linux support right?) of NativeProcessProtocol and NativeThreadProtocol.
> 
> They should be backed by the following files:
> 
> trunk/source/Plugins/Process/Linux/ProcessMonitor.cpp
> trunk/source/Plugins/Process/POSIX/*.*
> 
> Then we can start to implement the remote debugging in 
> GDBRemoteCommunicationClient.
> 
> Let me know if you need any help.
> 
> Greg
> 
> On Nov 28, 2013, at 3:48 AM, Jean-Daniel Dupas <[email protected]> wrote:
> 
>> Hello,
>> 
>> I'm interested in working on the lldb-gdbserver tool. 
>> 
>> I'd like to know if there is already someone working on it ? It would not be 
>> very effective to duplicate the efforts.
>> 
>> Thanks
>> 
>> 
>> _______________________________________________
>> lldb-dev mailing list
>> [email protected]
>> http://lists.cs.uiuc.edu/mailman/listinfo/lldb-dev
> 
> _______________________________________________
> lldb-dev mailing list
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