> On 2014 Sep 8, at 15:38, Frédéric Riss <fr...@apple.com> wrote:
> 
>> 
>> On 08 Sep 2014, at 19:31, Greg Clayton <gclay...@apple.com> wrote:
>> 
>> This means you will see "S<A>" as the type for your variables in the 
>> debugger when you view variables or children of structs/unions/classes. I 
>> think this is not what the user would want to see. I would rather see 
>> "S<int>" as the type for my variable than see "S<A>”.
> 
> I find it more accurate for the debugger to report what has actually been put 
> in the code. Moreover when a typedef is used, it’s usually to make things 
> more readable not to hide information, thus I guess it would usually be as 
> informative while being more compact. The debugger needs to have a way to 
> describe the real type behind the abbreviated name though, we must not have 
> less information compared to what we have today.
> 
> Another point: this allows the debugger to know what S<A> actually is. 
> Without it, the debugger only knows the canonical type. This means that 
> currently you can’t copy/paste a piece of code that references that kind of 
> template names and have it parse correctly. I /think/ that having this 
> information in the debug info will allow more of this to work.
> 
> But we can agree to disagree :-) It would be great to have more people chime 
> and give their opinion.
> 
> Fred

I'm in favour.
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