i'll fix that and create a new patch
On Wed, Sep 24, 2014 at 10:57 AM, Greg Clayton <gclay...@apple.com> wrote: > The text is wrong in the help text. It should't mention > "eInlineBreakpointsHeaders", but it should mention "headers" (the actual > text you would type for the settings set command). Other than that, it > looks good. > > > On Sep 23, 2014, at 3:22 PM, Todd Fiala <tfi...@google.com> wrote: > > > > I think the patch might be missing from that mail. Here it is though: > > > > > > > > On Tue, Sep 23, 2014 at 3:20 PM, Doug Snyder <dsny...@blueshiftinc.com> > wrote: > > here is a patch that sets the default to eInlineBreakpointsAlways. it > also changes the associated comment text, since the old text was > eInlineBreakpointsHeaders-default-centric > > > > i manually tested it with lldb using one of my test cases and ran > check-lldb on ubuntu to make sure it wasn't breaking other things > > > > > > On Tue, Sep 23, 2014 at 12:52 PM, Greg Clayton <gclay...@apple.com> > wrote: > > I would vote to switch over to using "always" as the default setting and > then let people who run into performance problems set it to "headers" > > > > I am not fond of the two state approach because you might be trying to > set a breakpoint a shared library that isn't loaded yet. > > > > More comments below: > > > > > On Sep 23, 2014, at 12:21 PM, Doug Snyder <dsny...@blueshiftinc.com> > wrote: > > > > > > it appears that there are a number of possible options for addressing > lldb's inability to set breakpoints when using ccache, with preprocess > files and with include files > > > 1) continue using "settings set target.inline-breakpoint-strategy > always" to get around the problem. however, many/most users aren't aware > of this setting and aren't aware that they can get around the problem. > also, the name doesn't imply that this setting will fix the problem for > ccache or for preprocessed files > > > > We should just make it the default. I don't like that we miss > breakpoints for no good reason and rely upon an obscure setting to fix this. > > > > > 2) improve the search speed so it's feasible to search all include > files when working with large projects. this could eliminate the need for > "settings set target.inline-breakpoint-strategy always". i don't know how > involved this effort would be. > > > > Search speed isn't the problem, it is the number of files that get > touched on disk. There probably won't be any performance issues on other > systems until fission becomes real, but at Apple we leave the debug info in > the .o files and when debugging large projects we end up having to open > thousands of .o files. Is is the file cache getting warmed up that causes > the performance problems. > > > > > 3) add a two-stage file search if the "set breakpoint" initially > finds 0 locations. i have included a possible patch for this with a > description below > > > > I don't like this because if you have a shared library that isn't loaded > yet, you will get no matches, then try again with inlines. It also doesn't > help catch actual inlined locations in the case where you might have an > inlined function and an actual concrete instance when the inlining depth > gets exceeded. > > > > > 4) add .c/.cpp/.m include files to the list of files to search. > (don't add .h files). this would fix the problem with ccache and > preprocessed files. this would also make unit builds work. "settings set > target.inline-breakpoint-strategy always" would still be needed for inline > routines in .h files. i don't know how well this fits in with the current > system of searching modules and compile_units. > > > 5) allow different platforms to select how they wish to handle > this. the best strategy for xcode may be different than the best strategy > for android. > > > 6) some combination of options above > > > > > > I just suggest changing the default to "always" and we can have people > that have performance problems change their setting to get the performance > back. > > > > Greg > > > > > > > > > > > > > > two-stage file search > > > ------------------------------- > > > attached is a patch (target.cpp.diff) that will add include files to > the search list if a "set breakpoint" has initially found 0 locations and > check_inlines was false. the second search basically mimics using > "settings set target.inline-breakpoint-strategy always". > > > > > > this seems to enable setting breakpoints with ccache, preprocessed > files and include files without having to set > "target.inline-breakpoint-strategy always" > > > > > > known issues with this patch: > > > 1) in very large projects, if the "set breakpoint" has 0 locations > in the non-include files, it may take a long time to find (or not find) the > breakpoint in the include files > > > 2) there is a somewhat clunky breakpoint ID system in the > breakpoint list. i was able to eliminate a non-sequential ID on a search > retry, but the next "set breakpoint" will have a non-sequential ID. there > probably is a way to fix this, but i didn't see it. > > > > > > > > > > > > breakpoint unit tests > > > ---------------------------- > > > attached are two new unit tests (include.zip and preprocess.zip) i > created to test whether breakpoints can be set in include files and > preprocessed files > > > > > > i used these unit tests to verify that the two-stage file search patch > allows setting breakpoints without "settings set > target.inline-breakpoint-strategy always" > > > > > > i normally place these folders in lldb/test/functionalities/breakpoint > > > > > > > > > > > > doug > > > > > > > > > > > > > > > > > > On Thu, Sep 18, 2014 at 3:52 PM, Doug Snyder <dsny...@blueshiftinc.com> > wrote: > > > what if the logic was changed to do what it does now, but if the "set > breakpoint" returns 0 locations, then try again with > target.inline-breakpoint-strategy set? > > > > > > > > > > > > > > > On Thu, Sep 18, 2014 at 3:41 PM, Greg Clayton <gclay...@apple.com> > wrote: > > > Because it vastly improves performance for large Objective C and C++ > projects when setting file and line breakpoints. See our troubleshooting > page for more details: > > > > > > http://lldb.llvm.org/troubleshooting.html > > > > > > > > > > On Sep 18, 2014, at 3:38 PM, Doug Snyder <dsny...@blueshiftinc.com> > wrote: > > > > > > > > adding that setting to .lldbinit appears to fix all three cases > (ccache, preprocess and include). this was tested in xcode with individual > test cases that i created. > > > > > > > > i wonder why that setting is not on by default? > > > > > > > > > > > > > > > > > > > > On Thu, Sep 18, 2014 at 1:42 PM, Todd Fiala <tfi...@google.com> > wrote: > > > > Hey Doug, > > > > > > > > Can you give Jim's suggestin a try and see if that affects anything? > > > > > > > > Thanks, > > > > Todd > > > > > > > > On Wed, Sep 17, 2014 at 2:39 PM, <jing...@apple.com> wrote: > > > > Are any of these bugs fixed by setting: > > > > > > > > settings set target.inline-breakpoint-strategy always > > > > > > > > in your .lldbinit file? > > > > > > > > Jim > > > > > > > > > On Sep 17, 2014, at 10:34 AM, Doug Snyder < > dsny...@blueshiftinc.com> wrote: > > > > > > > > > > i have been investigating several lldb bugs that seem to be > related. > > > > > > > > > > bug 19974 describes lldb's inability to set a breakpoint in an > included file and bug 20297 describes lldb's inability to set a breakpoint > when using ccache. i have also found a similar case where lldb is unable > to set a breakpoint when a separate preprocess step has been used before > compiling. > > > > > > > > > > note: ccache uses a preprocess step to determine which source > files need to be rebuilt so using ccache could be considered the same as > using a separate preprocess step. > > > > > > > > > > all three cases are similar in that the c/c++ preprocessor is > involved and alters the way symbols are added to the object files. > > > > > > > > > > the following attached files are write-ups of some of my findings > for the different cases > > > > > ccache - "lldb and ccache.rtf" > > > > > preprocessed files - "lldb and preprocessed files.rtf" > > > > > include files - "lldb and include files.rtf" > > > > > > > > > > all three cases generate the inability to set breakpoints > > > > > > > > > > on the Mac, all three cases create object files with "SOL" symbols > for preprocessed or included source files. > > > > > > > > > > the following attached file describes the object files created for > the preprocessed test case on the Mac: > > > > > "preprocessed object files.rtf" > > > > > > > > > > on ubuntu, it is not as obvious to spot differences in the object > files when examining object files that that lldb is unable to set > breakpoints. > > > > > > > > > > lldb is unable to set breakpoints on both OSX and ubuntu for all > three cases. gdb is able to set breakpoints on both OSX and ubuntu for > all three cases. > > > > > > > > > > using XCode, i have tried a couple different ways of stepping > through lldb to see why it is having trouble setting breakpoints. > > > > > > > > > > From top-down, i have traced setting breakpoints in Breakpoint.cpp > down thru BreakpointResolver.cpp. The intended source file does not seem > to be in the list of compute units, but i don't know why. > > > > > > > > > > From bottom-up, i have tried to follow how ObjectFileMachO.cpp > parses symbols, but i'm not sure that this is the correct place to look. > Also, since this is both a MachO problem and an Elf problem, the problem > isn't likely to be here anyway. > > > > > > > > > > Does anyone familiar with lldb's architecture have any ideas where > in the code i should be looking or have a plan-of-attack to suggest? > > > > > > > > > > thanks, > > > > > doug > > > > > > > > > > > > > > > > > > > > > > > > > <lldb and ccache.rtf><lldb and preprocessed > files.rtf><preprocessed object files.rtf><lldb and include > files.rtf>_______________________________________________ > > > > > lldb-dev mailing list > > > > > lldb-dev@cs.uiuc.edu > > > > > http://lists.cs.uiuc.edu/mailman/listinfo/lldb-dev > > > > > > > > _______________________________________________ > > > > lldb-dev mailing list > > > > lldb-dev@cs.uiuc.edu > > > > http://lists.cs.uiuc.edu/mailman/listinfo/lldb-dev > > > > > > > > > > > > > > > > -- > > > > Todd Fiala | Software Engineer | tfi...@google.com | > 650-943-3180 > > > > > > > > > > > > _______________________________________________ > > > > lldb-dev mailing list > > > > lldb-dev@cs.uiuc.edu > > > > http://lists.cs.uiuc.edu/mailman/listinfo/lldb-dev > > > > > > > > > > > > <target.cpp.diff><include.zip><preprocess.zip> > > > > > > > > > > > > -- > > Todd Fiala | Software Engineer | tfi...@google.com | > 650-943-3180 > > > > <InlineBreakpointsAlways.patch> > >
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