You are doing the right thing. As Jim said any eStateStopped event must check for GetRestartedFromEvent() just in case.
Greg > On Mar 13, 2015, at 10:30 AM, Abid, Hafiz <hafiz_a...@mentor.com> wrote: > > Hi Greg, > I have been trying to track down some race condition in lldb-mi which causes > tests to fails randomly on buildbots. It seems that problems occurs due to > the stop at entry breakpoint. LLDB-mi gets its notification and its starts > getting information about frame. But the target has run again and lldb-mi may > end up creating a garbage stack frame which persists because lldb clears > frame in resume. When it stops at the real breakpoint (say at main), it ends > up showing the same garbage stack frame. I tried to look into normal lldb to > see how it deal with the entry breakpoint and it seems that > GetRestartedFromEvent() does some magic. > > I put the following code in the lldb-mi event handler and the problem seems > to go away. > if (lldb::SBProcess::GetRestartedFromEvent (vEvent)) > return true; > > But I am not sure what GetRestartedFromEvent() actually means. What will be > the best way to ignore the event that comes when entry breakpoint is hit? > > Thanks, > Abid _______________________________________________ lldb-dev mailing list lldb-dev@cs.uiuc.edu http://lists.cs.uiuc.edu/mailman/listinfo/lldb-dev