Trying to look at ways to reduce the link time of LLDB, I wrote a small python script last night whose purpose is to get a rough idea of what LLDB's dependency graph looks like. A lot of this is CMake specific, but the idea isn't much different either way.
It does this by walking the source and incldue folder. For each folder entered, it determines what .a this compiles to by looking for the corresponding CMakeLists.txt and doing a rudimentary parse. Then, for each .cpp and .h file found, scan the file for #include statements, and map the include file to the corresponding location under the source tree, using this to determine which .a file the #include is a primary member of. For each of these found, add that .a file to the list of dependencies for the containing .a. Basically what I found is that every folder more or less depends on every other folder, which is pretty unfortunate. I have some ideas about how to make some improvements, but I want to see what people think first. Aside from the obvious benefits of just making the code be better layered and more separable, it also would reduce link times quite a bit I think. And there are lots of cases such as lldb-server or unit tests where we want to link in as little as possible, as opposed to the monolithic LLDB executable which wants to link in pretty much everything. Thoughts?
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