I've got a case where functions in source/Symbol/Type.cpp are calling each other recursively, and it's blowing the stack.
SymbolFileDWARF::ParseType calls GetClangForwardType(): ClangASTType array_element_type = element_type->GetClangForwardType(); Type::GetClangForwardType() calls ResolveClangType(): ClangASTType Type::GetClangForwardType () { ResolveClangType (eResolveStateForward); return m_clang_type; } Type::ResolveClangType() calls GetName(): case eEncodingIsTypedefUID: m_clang_type = encoding_type->GetClangForwardType().CreateTypedefType (GetName().AsCString(), GetSymbolFile()->GetClangDeclContextContainingTypeUID(GetID())); m_name.Clear(); break; Type::GetName() calls GetClangForwardType(); const ConstString & Type::GetName() { if (!m_name) m_name = GetClangForwardType().GetConstTypeName(); return m_name; } And we go on and on, GetClangForwardType() -> ResolveClangType() -> GetName() -> GetClangForwardType()->. . Any thoughts on how to fix this? Ted -- Qualcomm Innovation Center, Inc. The Qualcomm Innovation Center, Inc. is a member of Code Aurora Forum, a Linux Foundation Collaborative Project
_______________________________________________ lldb-dev mailing list lldb-dev@cs.uiuc.edu http://lists.cs.uiuc.edu/mailman/listinfo/lldb-dev