Thanks! A newbie question then: how to trigger LLDB_CONFIGURATION_DEBUG when I run cmake? I am sure that I built debug version, but packet timeout is still 1 to me. (gdb) p m_packet_timeout $1 = 1
> Subject: Re: [lldb-dev] How to debug LLDB server? > From: gclay...@apple.com > Date: Wed, 7 Oct 2015 11:04:45 -0700 > CC: lldb-dev@lists.llvm.org > To: eugen...@hotmail.com > > Most calls for lldb-server should use an instance variable > GDBRemoteCommunication::m_packet_timeout which you could then modify. But > this timeout you are talking about is the time that the expression can take > when running. I would just bump these up temporarily while you are debugging > to avoid the timeouts. Just don't check it in. > > So for GDB Remote packets, we already bump the timeout up in the > GDBRemoteCommunication constructor: > > #ifdef LLDB_CONFIGURATION_DEBUG > m_packet_timeout (1000), > #else > m_packet_timeout (1), > #endif > > > Anything else is probably expression timeouts and you will need to manually > bump those up in order to debug, or you could do the same thing as the GDB > Remote in InferiorCallPOSIX.cpp: > > #ifdef LLDB_CONFIGURATION_DEBUG > options.SetTimeoutUsec(50000000); > #else > options.SetTimeoutUsec(500000); > #endif > > > > On Oct 7, 2015, at 10:33 AM, Eugene Birukov via lldb-dev > > <lldb-dev@lists.llvm.org> wrote: > > > > Hello, > > > > I am trying to see what is going inside LLDB server 3.7.0 but there are a > > lot of timeouts scattered everywhere. Say, InferiorCallPOSIX.cpp:74 sets > > hard-coded timeout to 500,000us, etc. These timeouts fire if I spend any > > time on breakpoint inside server and make debugging experience miserable. > > Is there any way to turn them all off? > > > > BTW, I am using LLDB as a C++ API, not as standalone program, but I have > > debugger attached to it and can alter its memory state. > > > > Thanks, > > Eugene > > > > _______________________________________________ > > lldb-dev mailing list > > lldb-dev@lists.llvm.org > > http://lists.llvm.org/cgi-bin/mailman/listinfo/lldb-dev >
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