Hi LLDB devs,
I have almost finished porting LLDB to my architecture, now LLDB communicates
well with my GDB stub of my simulator and can do debugging actions like
breakpoint, continue, step, reading memory, reading registers and so on. Thanks
to all of your kind advice~
Now I consider adding disassemble function. Our compiler is LLVM(of course
after porting it to our new architecture) and a LLVM disassembler has already
been implemented, which can do great objdump from the ELF file that LLVM
generates, creating a .map file containing disassemble. LLDB leverages the
disassembler from LLVM, so our LLDB can easily use that disassembler plug-in.
Here comes problems:
I found that when LLDB deals with command "disassemble/dis/di", it would detect
the current frame, confirm the disassemble address range, send a "m" packet to
read the corresponding memory to get the program, and use LLVM disassembler
plug-in to disassemble the code, which I would like to call it "dynamic
disassembling". But in our architecture, program and data are in separated
memory which have the same address space. When reading memory, we just read the
data memory not the program memory, in other words, program/code cannot be
accessed from processor, only from ELF file(program/code won't be altered
during run time, we use hardware breakpoint).
So:
Can LLDB do "static disassembling"? (which just uses program/code from the ELF
executable file without reading memory from the processor during run time)
Kind regards,
Rui
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