================ @@ -0,0 +1,20 @@ +// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.0-compute -x hlsl -emit-llvm -disable-llvm-passes -o - %s | FileCheck %s ---------------- bogner wrote:
That's a fair point. I went ahead and changed the triple to specify a pixel shader to avoid any confusion / future validation issues https://github.com/llvm/llvm-project/pull/74897 _______________________________________________ llvm-branch-commits mailing list llvm-branch-commits@lists.llvm.org https://lists.llvm.org/cgi-bin/mailman/listinfo/llvm-branch-commits