================
@@ -4442,6 +4495,29 @@ void VPReductionPHIRecipe::print(raw_ostream &O, const
Twine &Indent,
}
#endif
+void VPMonotonicPHIRecipe::execute(VPTransformState &State) {
+ assert(getParent()->getPlan()->getUF() == 1 && "Expected unroll factor 1.");
+ Value *Start = getStartValue()->getLiveInIRValue();
+ BasicBlock *VectorPH =
+ State.CFG.VPBB2IRBB.at(getParent()->getCFGPredecessor(0));
+ PHINode *MonotonicPHI =
+ State.Builder.CreatePHI(Start->getType(), 2, "monotonic.iv");
+ MonotonicPHI->addIncoming(Start, VectorPH);
+ MonotonicPHI->setDebugLoc(getDebugLoc());
+ State.set(this, MonotonicPHI, /*IsScalar=*/true);
+}
----------------
skachkov-sc wrote:
The only rational for new recipe was to simplify "adjusting" of VPlan: we need
to insert VPInstruction::ComputeMonotonicRecipe at the backedge of such phi
(that will incement phi value on ctpop(mask)). This looks similar to handling
of reductions: VPMonotonicPHIRecipe/VPInstruction::ComputeMonotonicResult is
symmetric to VPReductionPHIRecipe/VPInstruction::ComputeReductionResult.
Probably VPWidenPHI recipe can be used there, but there are some places in code
when we want to distinguish "monotonic" header phis ftom the others.
https://github.com/llvm/llvm-project/pull/140723
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