================
@@ -233,6 +234,20 @@ bool ExecuteCompilerInvocation(CompilerInstance *Clang) {
 
   Clang->LoadRequestedPlugins();
 
+  // Load and store pass plugins for the back-end. Store the loaded pass 
plugins
+  // here and store references to these in CodeGenOpts to avoid pulling in the
+  // entire PassPlugin dependency chain in CodeGenOpts.
+  std::vector<std::unique_ptr<llvm::PassPlugin>> PassPlugins;
+  for (const std::string &Path : Clang->getCodeGenOpts().PassPluginNames) {
----------------
aengelke wrote:

> we can wrap them in some frontend plugin adapter and have some plugin 
> uniformity in clang.

Could you share some more details on how you envision this? Because loading the 
backend plugins has to happen somewhere in or under ExecuteCompilerInvocation 
before llvm::cl::ParseCommandLineOptions is called. So there're two options:

1. Call the backend plugin wrapper here and prepopualte the 
FrontendPluginRegistry with it. From the FrontendPluginRegistry, at this point 
only instantiate is called, where there's no access to the CompilerInstance. I 
don't see how this is viable.
2. Move llvm::cl::ParseCommandLineOptions down into CodeGenAction, which might 
cause some breakage due to changing options. -fpass-plugin would still need to 
be handled somewhere before that and this does need some extra code somewhere?


https://github.com/llvm/llvm-project/pull/171868
_______________________________________________
llvm-branch-commits mailing list
[email protected]
https://lists.llvm.org/cgi-bin/mailman/listinfo/llvm-branch-commits

Reply via email to