| Issue |
114557
|
| Summary |
[DirectX] Implement Shader Flags Analysis for TypedUAVLoadAdditionalFormats
|
| Labels |
new issue
|
| Assignees |
|
| Reporter |
bharadwajy
|
Set function-level flag `TypedUAVLoadAdditionalFormats` based on properties of `DXIL::Opcode::BufferLoad`, if present, in the candidate function - see [here](https://github.com/microsoft/DirectXShaderCompiler/blob/a023a95f73618e8ca1791147d3722a3e1ea7608f/lib/DXIL/DxilShaderFlags.cpp#L605)
This flag is named `m_bUAVLoadAdditionalFormats` in `dxc` sources.
AC:
Add tests to verify the flag is set.
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