Issue | 143523 |
---|---|
Summary | [HLSL][SPIR-V] Implement SV_Position semantic for non-pixel shaders. |
Labels | HLSL, SPIR-V |
Assignees | Keenuts |
Reporter | Keenuts |
Since #141759 SV_Position is allowed on pixel shaders. Valid uses of this system semantic for other shader types has not been not implemented yet.
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