http://llvm.org/bugs/show_bug.cgi?id=2327
Summary: Collector back end uses inconsistent code for finding
frame offsets
Product: libraries
Version: trunk
Platform: PC
OS/Version: Windows XP
Status: NEW
Severity: normal
Priority: P2
Component: Common Code Generator Code
AssignedTo: [EMAIL PROTECTED]
ReportedBy: [EMAIL PROTECTED]
CC: [email protected]
I just noticed in the trunk that the code in
MachineCodeAnalysis::FindStackOffsets() uses a different algorithm for finding
stack offsets than what the X86 backend uses for its overridden
TargetRegisterInfo::getFrameIndexOffsets. Should
MachineCodeAnalysis::FindStackOffsets perhaps be calling
TargetRegisterInfo::getFrameIndexOffsets instead?
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