http://llvm.org/bugs/show_bug.cgi?id=2327

           Summary: Collector back end uses inconsistent code for finding
                    frame offsets
           Product: libraries
           Version: trunk
          Platform: PC
        OS/Version: Windows XP
            Status: NEW
          Severity: normal
          Priority: P2
         Component: Common Code Generator Code
        AssignedTo: [EMAIL PROTECTED]
        ReportedBy: [EMAIL PROTECTED]
                CC: [email protected]


I just noticed in the trunk that the code in
MachineCodeAnalysis::FindStackOffsets() uses a different algorithm for finding
stack offsets than what the X86 backend uses for its overridden
TargetRegisterInfo::getFrameIndexOffsets. Should
MachineCodeAnalysis::FindStackOffsets perhaps be calling
TargetRegisterInfo::getFrameIndexOffsets instead?


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