http://llvm.org/bugs/show_bug.cgi?id=9590

           Summary: Host-dependent linearscan regalloc spiller
           Product: libraries
           Version: 2.9
          Platform: PC
        OS/Version: Windows XP
            Status: NEW
          Severity: normal
          Priority: P
         Component: Common Code Generator Code
        AssignedTo: [email protected]
        ReportedBy: [email protected]
                CC: [email protected]


$ g++ --version
g++.exe (TDM-1 mingw32) 4.4.0

$ bin/clang++.exe --version
clang version 2.9 (git://github.com/chapuni/clang.git
http://llvm.org/git/clang.git
ssh://[email protected]/home/chapuni/clang.git
b769bbbda7024bb990e8bad698e414b8e386ba5a)
Target: i686-pc-mingw32
Thread model: posix

--

With g++, std::pow(float,float) aka __builtin_powf() is expanded to pow().
With clang, std::pow(float,float) is still powf().

Due to precision issue, result of -regalloc=linearscan might not be identical.
(I have not tried other regallocs with clang)

Workaround is as below;

--- a/lib/CodeGen/LiveIntervalAnalysis.cpp
+++ b/lib/CodeGen/LiveIntervalAnalysis.cpp
@@ -1703,7 +1703,7 @@ LiveIntervals::getSpillWeight(bool isDef, bool isUse,
unsigned loopDepth) {
   // overflow a float. This expression behaves like 10^d for small d, but is
   // more tempered for large d. At d=200 we get 6.7e33 which leaves a bit of
   // headroom before overflow.
-  float lc = std::pow(1 + (100.0f / (loopDepth+10)), (float)loopDepth);
+  float lc = ::pow(1 + (100.0f / (loopDepth+10)), (float)loopDepth);

   return (isDef + isUse) * lc;
 }

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