Hi guys hope all is well, its great to see so much development being done
in LMMS lately ;)
i have a few ideas that i would really like to see implimented, if anyone
would like to have a go at taking them on....
(1) Adding a glide / portamento ability to the triple oscillator
( could maybe be taken from the function in LB-303 ? ).
(2) Ability to randomize all knobs of the main tab in the triple
oscillator
( could be taken from the organic instrument ).
I think multiple premade settings that you could choose from might be
better than randomizing (so you could always find that sweet sound
again) so maybe a more robust preset option could be implemented,
possibly taking a bunch of submissions from community?
(3) Timestretch/ shrink of sample in the sample track, Ardour can do this
so i was thinking of a hotkey combo when dragging the end of the
sample
in the sample track ( also hydrogen drum machine can do this on a
sample
using a knob, both depend on rubberband ).
Or how about including a lmms sequence in Ardour, so you could run an
instance of lmms in Ardour, and use all of Ardour's capabilities for the
samples (FLstudio had this implementation in Nuendo a highend DAW)...
That is probably way too much to add to a simple wishlist... But I could
make a mockup if anyone is interested in seeing what I mean (it seems
hard to explain)
(4) Splicing of samples in the sample track ( we also need to look at
samples being
played from wherever the timeline is situated over said sample,
also samples
should not play outright if they have been dragged back for a
segment etc ).
I agree. I dislike very much having to listen to the whole song just to
fix a small bit of my drumming mistakes... it makes it virtually
impossible to seriously mix a live recorded instrument and a digital
lmms instrument. This is probably my favourite suggestion of all!
(5) Sample tracks should be able to be sent to any fx_mixer channel
not just master fx
channel as it is now.
(6) midi transport control for vst fx , I personally need this to get
dbue_glitch not to be
free rolling, i know the function is in the original aeffectx.h,
something like this iirc >>
VstTimeInfo
<http://www.oifii.org/ns-org/nsd/ar/cp/vst/mda-vst_source/mda-vst/vst/vstsdk2.4/doc/html/struct_vst_time_info.html>AudioEffectX::getTimeInfo
( VstInt32
<http://www.oifii.org/ns-org/nsd/ar/cp/vst/mda-vst_source/mda-vst/vst/vstsdk2.4/doc/html/aeffect_8h.html#fded571ddf46573b73f2059a57ad4244>
/filter/ )
|[virtual]|
so maybe this could be worked on ?
This I think is a MUST. Fix as many outstanding bugs (boring, but
necessary)
(7) A fix to the bug which crashes LMMS for me everytime i try to move
a knob, manually
or by any kind of automation ( within seconds it happens ) in the
LMMS host vst knob
control feature.
I think Emilio and Chrissy have a good point a startup sound might be a
good implementation
(8) And finally a startup sound ;)
A lengthy list i know lol.....
well hope to hear back soon from you devs ;)
thanks Mikobuntu ;)
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