Hi Toby,

Thanks for notifying, sorry I didn't know about that. Does it handle VST
plugins as well? I was aiming mostly just for loading project files, to
avoid need of absolute paths wherever resources are stored locally, I see
this incorporate also online resources and other things. BTW do you have
some work notes, or future plan about this?

Thanks, Best regards
Mike C.

On Wed, Feb 20, 2013 at 10:28 PM, Tobias Doerffel <tobias.doerf...@gmail.com
> wrote:

> Hi,
>
> As for the identification and relocation of file resources by hashsums
> and file properties, everything has been implemented in the master
> branch already (resources framework, see include/*Resource*.h
> src/core/*Resource*.cpp and src/gui/*Resource*.cpp) (and even is used
> by AudioFileProcessor, Sf2Player and so on). Before reinventing the
> wheel, we should backport this resource framework to a separate
> working branch based on the current stable branch.
>
> Best regards
>
> Toby
>
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