What I am wanting to achieve here is doing away with needing mac ports all together.
The thing is that the latest versions of OSX have in a way migrated more to CLANG as the compiler. One thing that would help in getting a native mac build is adding all required libs into the repo. We would then need a bash script where we pass switches to it to tell it the features we want to test. The above can apply not only to OSX but even to linux. I am basing this off in a way what Libreoffice do for their builds even with mac. As well I think we should start working towards using native OSX sdk's and moving away from QT for Mac only. On Wednesday 22 January 2014 09:16:38 Tobias Doerffel wrote: > Hi, > > 2014/1/22 Jonathan Aquilina <[email protected]> > > > The only way is to find out. I can try take a look at things tomorrow. > > What I > > think we should really do is introduce OS checks into cmake that way it > > will > > know what SDK's to use in terms of apple etc. As well as windows and even > > linux. > > Which is in place already for years... Building through CMake with GCC > should work without issues also on Mac. I managed to do this using MacPorts > many years ago on a friend's computer. Nevertheless I can't and won't help > out here. If there's someone building LMMS on OS X, just do it and provide > patches if neccessary. > > Toby ------------------------------------------------------------------------------ CenturyLink Cloud: The Leader in Enterprise Cloud Services. Learn Why More Businesses Are Choosing CenturyLink Cloud For Critical Workloads, Development Environments & Everything In Between. Get a Quote or Start a Free Trial Today. http://pubads.g.doubleclick.net/gampad/clk?id=119420431&iu=/4140/ostg.clktrk _______________________________________________ LMMS-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/lmms-devel
