What is wrong with Organic? I love that fact it's got a little Organic
Carrot at the top. It's among the best looking already. Also I disagree
with the idea that each one should look unique. The only time I've seen
that in other DAW's is when it comes to the VST's because those come from
outside, and uncontrolled sources.


On Tue, Feb 4, 2014 at 8:28 AM, Vesa <dii....@nbl.fi> wrote:

> On 02/04/2014 03:02 PM, Bill Y. wrote:
> > I've been a bit hesitant to offer artistic feedback, because I'm new
> > to the project, but in my opinion fix things if they are broken or
> > could use improvement. If we look at the old plugins Audiofile
> > processor is thematically linked to Organica, Vestige, Kicker, Patman
> > and the old Triple oscillator. My question is why are we fixing these
> > ones when they weren't broken in the first place? The ones that need
> > desperate attention are Mallets and the Sid Emulator. Mallets is
> > awful, and while I get that the SID emulator is supposed to look like
> > a C64, the skin is bad. Vibe could also use a bit of a reskin.
> >
> > So here is my feedback on these two Audiofile re-skins.
> >
> > 1. Don't separate the words Audio and File. Audifile is a word play on
> > an Audiophile.  We don't want to loose the humor of an Audiophile
> > Processor.
> > 2. Do not loose the elegance and thematic linking of the existing
> > fonts unless we are going to link the new fonts and themes in more was
> > than just color. The fonts used in these two re-skins move away from
> > thematic uniformity.
> >
>
> We're moving away from that kind of uniformity in any case. Arguably
> there's little value in such uniformity in the case of instruments,
> which are entirely different in functionality. We've also already
> changed the look of Triple osc, and there are plans to revamp Organic.
> Vestige, Patman and Kicker can probably stay as they are.
>
> The idea is to create artwork to express the individual character of
> each instrument rather than attempt to force them all into some kind of
> mold. Thematic consistency is something more important in the actual UI
> of the main program itself, whereas the instruments are seen more as
> separate: if we think of the concept of a DAW as a metaphor for a
> physical sequencer, then the instrument plugins in this metaphor would
> be separate machines, separate synthesizers that get plugged in to the
> sequencer.
>
> Anyway, if you want to try your hand in redoing the artwork for the
> Mallets plugin, feel free. I haven't really thought of it as a priority,
> since it's one of the lesser used plugins and IMO isn't very interesting
> at all as an instrument, but if you want a go at it, go ahead.
>
>
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